typical king deals with on a daily basis.
The game is very flexible: you can build up a powerful realm and rule the lands with an iron grip, or establish a humble fishermen's village. Or create a trading empire. Or found a small, bur well-defended outpost or raider's camp. Or become a host of a wizard's manor.
All characters, from a hauler to a hero have their own minds and behavior patterns. Sometimes it is interesting just to watch people scurry about minding their own business.
Implemented features:
- Build a medieval city;
- Play the game the way like it: experiment with sandbox settings or try to survive in harsh environment;
- Keep your people happy by providing them with necessary resources and services;
- Gather resources, produce goods and build industries;
- See reports and tune up your economy;
- Build an army and protect your city from monsters and invasions;
- Trade and conduct diplomacy with neighbor realms, or go to war with them;
- English and German languages with Spanish coming soon;
- Achievements.
Planned features:
- Magic and religion;
- Heroes and quests;
- Better music.
- New mega-building: University! It generates a bit of fame and increases lore output by 20%:
- Castle now increases fame output by 20%.
- A number of typos and translation errors fixed.
- New library:
- A bug with multiple town halls and castles fixed.
- Sound effects volume is now gets lower the more zoomed out you are.
- Improve relations cost now increases over time.
- You can now 'demolish' wild animals too.
- Other minor fixes and improvements.
- Most windows can now be closed with right mouse click.
Thank you for your support!
Minimum Setup
- Memory: 2 GB RAM
- Graphics: GeForce / RadeonSound Card: Open AL compatible sound cardAdditional Notes: Note! Java 1.8 or later required. Integrated graphics adapters (like Inter HD Graphics) are currently not fully supported.
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