This is mostly an improvements and fixes update.
- Most new texts added in 0.8.0 have been translated into Spanish (thanks, Joaquin!) and German. Also I fixed several typos people have pointed out.
- Divine Inspiration spell now doubles production rate (as it should) instead of halving it. I don’t know about you, but this was quite funny:)
- Added option for automatically accepting resources (tributes, gifts, loot, etc.) without a pop-up window. Note that if there’s no space in the stockpiles resources will be lost.
- Windows are now closed by pressing right mouse button (previously windows would close on release).
- Added effectiveness statistics for production buildings, which lets you see how well it performs and what may be the reason of low effectiveness. Note that at the moment effectiveness is being reset every year in January, so it is most accurate in December (because there is a full year of data to analyze). I may look into it again to make it more accurate throughout the year, but already it is quite helpful to see that your carpenter’s lodge wasted 50% of time doing nothing because its furniture storage was full.
Here you can see that cider brewery doesn’t have max effectiveness because it didn’t have enough apples:
Carpenter’s lodge here spent about a half of its time waiting for its furniture storage to clean up:
- Note that savefiles from 0.8.0 are compatible with 0.8.1 but you won’t be able to see effectiveness data that would have been collected since the last January (obviously).
Thank you for your support!
[ 2015-12-03 00:24:38 CET ] [ Original post ]
- Linux Content [137.7 M]
typical king deals with on a daily basis.
The game is very flexible: you can build up a powerful realm and rule the lands with an iron grip, or establish a humble fishermen's village. Or create a trading empire. Or found a small, bur well-defended outpost or raider's camp. Or become a host of a wizard's manor.
All characters, from a hauler to a hero have their own minds and behavior patterns. Sometimes it is interesting just to watch people scurry about minding their own business.
Implemented features:
- Build a medieval city;
- Play the game the way like it: experiment with sandbox settings or try to survive in harsh environment;
- Keep your people happy by providing them with necessary resources and services;
- Gather resources, produce goods and build industries;
- See reports and tune up your economy;
- Build an army and protect your city from monsters and invasions;
- Trade and conduct diplomacy with neighbor realms, or go to war with them;
- English and German languages with Spanish coming soon;
- Achievements.
Planned features:
- Magic and religion;
- Heroes and quests;
- Better music.
- Memory: 2 GB RAM
- Graphics: GeForce / RadeonSound Card: Open AL compatible sound cardAdditional Notes: Note! Java 1.8 or later required. Integrated graphics adapters (like Inter HD Graphics) are currently not fully supported.
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