Yesterday, Unity announced a new update to their terms of use. In this update, they provided information on a new fee that will take effect from January 1st 2024, the "Unity Runtime Fee". This fee is retroactive, even for developers that have previously agreed to different terms. How will this fee affect Merchants of Sol? It is hard to say exactly how much this fee will affect Merchants of Sol, nor any other developer. However, as an indie developer, this could have a substantial impact on the future of the premonitions series. While the fee seems insignificant at $0.2 after $200,000 of sales. This fee applies to installations rather than sales. If a player installed their game on two devices this would amount to a fee of $0.4. If they reinstalled the game on a device that it had previously been installed on then the fee would, again, double. Unity says: "The installation and initialization of a game or app on an end users device as well as distribution via streaming is considered an install." This change will take effect on January 1st 2024. By that time, Merchants of Sol will have migrated to Unreal Engine 5. What will happen now? Given the extremity of this fee over the lifetime of a games development and release, Merchants of Sol will be migrated to Unreal Engine 5. This is going to delay the release of Merchants of Sol substantially. This news is disappointing, to say the least. It has severely affected my trust in Unity, especially that they would retroactively apply this update to developer licenses that have already been agreed. Therefore, until further notice, releases under the title Premonitions will be made using Unreal Engine 5. While it is possible for me to circumvent these changes by changing engine, it will not be so easy for other developers, especially those who have already released their games, to make this change. From the 1st of January, these developers will be subject to the Unity Runtime Fee, and there will be little that they can do about it. Even if these developers had release their game many years ago, even if that game had been long since forgotten about, these fees will still apply to that game. So, finally, I'd like to ask that you support these developers however and wherever you can. One such action could be to contact Unity directly in order to file a complaint against these new fees. However, I would also like to ask that anyone who takes action to support these developers remember that, if you do contact Unity, that you are speaking to another human being. Please try to be civil in any action you take in supporting developers against this change. As always, thank you all for listening. Feel free to discuss the changes both to unity and to Merchants of Sol, below. If you have any questions then I'll try to answer them. I look forward to bringing you more updates on the progress of Merchants of Sol in the near future. Jessica
Merchants of Sol
Pantheon Interactive
Pantheon Interactive
2023-06-01
Strategy RPG Simulation Singleplayer
Game News Posts 4
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
No user reviews
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https://store.steampowered.com/app/760690 
The Merchants of Sol
Is a strategy game that entails making as much money as possible using any method at your disposal. Your actions and decisions define the solar system in that wars will be declared, famines will ravage populations, political legislation will be enacted upon planets and regions, among many other outcomes. Interact with diverse people from different backgrounds and professions to further your goals.The Story
In decades past, Earth became uninhabitable due to climate change and war. To maintain power, the planetary government of Earth proceeded to declare war for control of Mars. But they failed and left to find new territories to claim for their own. In the present day, Mars has only just recovered from the war. This could only be achieved due to the Merchants Guild that opened trading routes throughout the system. It provided Mars and the planetary colonies with essential resources that allowed them to expand and flourish. The system is rich in resources and humanity is eager to acquire as much of it as possible. It is your job as a merchant to continue this vital work.Your actions matter.
The system is a blank canvas for you to impress your image upon. The colonies have autonomy in their decisions but at the heart of these decisions is you."Every society is only three meals away from chaos."
As a member of the merchants guild, humanity is at your mercy. The fragile structure that remains after the civil war is reliant on the merchants to transport resources to and from the colonies. But what does this mean for you, the player?
- War - For as long as the resources flow across the system, to the colonies, then peace is maintained. Colonies will fight planetary and interplanetary wars over resources and territories. These wars can be lucrative but can also be disastrous for the movement of goods.
- Death - For many colonies, their basic needs are met by the merchants. Food, water, oxygen, medical supplies, among other things cannot be produced on fledgling colonies without the resources or equipment to do it. Sure, death can be bad for business but necessity drives profits.
- Prosperity - Of course, you could also provide everything that a colony needs and see them prosper. After all, a prosperous colony is a rich one. And a rich colony is ripe for abuse.
Tools to success
Use everything tool at your disposal to succeed.- OSINT such as procedurally generated news for regional and system wide information.
- Market charts for stock exchange and market manipulation.
- Insider trading can be effective. Getting friendly with the owners and operators of regional businesses can give you valuable information into the market.
- Signing contracts to fulfil tasks for government or private businesses can give a steady flow of income. But be sure to complete these assignments or you might face a breach of contract.
- Use criminal, or morally objectionable, activities to make more money! Bribe government officials to favour a certain course of action, plot to murder those that get in your way, fund propaganda campaigns to further your aims, smuggle illegal products through planetary blockades, forge visa papers or government documents to access restricted areas, there's many ways in which you can go about making money.
A living, breathing universe.
The system isn't just a bland and featureless landscape; but instead a vibrant and diverse palette of humanity where your actions matter. The people you interact with have opinions, likes, wants, needs. Colonies can thrive or be decimated by various issues. You can help them or hinder them. Whichever makes you more money. Be ruthless and wicked, or be a beacon of hope for a desperate people.Conversing with local people is the best way to get information about the region. To understand their needs is to understand the market.
- OS: Ubuntu
- Processor: AMD Athlon 1000Memory: 500 MB RAMStorage: 100 MB available spaceSound Card: N/AAdditional Notes: Tested on Ubuntu 20.04.4 64-bit
- Memory: 500 MB RAMStorage: 100 MB available spaceSound Card: N/AAdditional Notes: Tested on Ubuntu 20.04.4 64-bit
- Storage: 100 MB available space
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