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Demonschool is a new-style tactics RPG where motion equals action. Defeat big weirdos in between the human and demon worlds as Faye and her misfit companions, while navigating university life on a mysterious island.
  • Tactics: Rewind any action during the planning phase and create combos to dispatch your foes.
  • Story: A light horror narrative told through huge avatars with side quests aplenty.
  • Schedule: Plan your school schedule to level your characters and build their skills.
  • Friendship: 15 characters with whom to build relationships.


Units interact contextually with their environment. Enemies will be struck, objects moved, or the character will simply dash.

Plan movements at your leisure, and execute them all at once. You can also rewind actions during the planning phase.

Buffing friendlies and debuffing enemies compounds damage output. Note the damage numbers!

Combos do big damage and produce unique elemental attacks, which you can use to exploit enemy weaknesses.


Explore a mysterious island that reveals its mysteries morning, noon, and night, day by day, week by week, across a university semester. Plan your team's schedule to enhance their skills and gain new abilities. Gain new teammates and enhance their relationships depending on who you choose to pursue.
Demonschool
Necrosoft GamesDeveloper
Ysbryd GamesPublisher
2023Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Very Positive (660 reviews)
Public Linux Depots:
  • [0 B]
  • [0 B]
Demonschool's second big post release patch

Thank you for playing Demonschool! We have been diligently checking the bug thread on the Steam forum, as well as issues reported in our Discord. Many of these reported issues have now been addressed in today\'s patch. If you stumble upon a bug, please let us know about it! This patch is now LIVE! on Steam, and will be coming to consoles that we can rapidly patch on Monday next week.

Build Info

Windows: v1.0.473\nmacOS: v1.0.471\nLinux/Steam Deck: v1.0.472\nSteam Build ID: 20991891\nCommit Hash: 9a66b2f592\nDate: 2025/11/29

Patch Notes

dsnamako Updates

  • Updated LATM Spanish localisation

    [/*]
  • Removed the ability \'Add Stun\" from the game - it had accidentally been left in the store. This was an older version of the Stunner skill and was not actually usable. If you have bought this skill, next time you open your save, the game will refund you the 700 opals you spent on the ability.

    [/*]
  • Profile screen now directly says what day/time period students will return from resting after studying

    [/*]
  • Added vsync and framerate cap options to display settings. If you are experiencing performance problems in the game, try disabling vsync and setting a 60fps framerate cap.

    [/*]

dsprimrose Fixes

  • Stopped the game from defaulting to untrawide screen resolutions (we do not support ultrawide at this time)

    [/*]
  • Attempted to fix a hard crash bug on Linux/Steam Deck when lots of explosions are going off in a battle. We are not 100% sure if this is 100% fixed yet - please let us know if you find any other hard crashes in battles on Linux. If you do hit one, switching to Steam Proton usually fixes it.

    [/*]
  • Fixed typos throughout the game

    [/*]
  • Week 5: [spoiler]fixed some objects that were not tagged as being on the floor layer in Prison Hallway[/spoiler]

    [/*]
  • Fixed Week 2 Friday Night\'s main story quest awarding the Paladin ability and not Paladin Plus as designed. If you open a save that is after Friday Night on Week 2 and do not have the Palain Plus ability in your inventory, your save will automatically update to put it in your inventory.

    [/*]

dsfaye Battle

  • Fixed bug preventing Stoic technique from being effective on non-knockback characters

    [/*]
  • Fix some targets not taking damage in the planning phase when performing a Cross Slash attack against a group of enemies containing immovable enemies

    [/*]
  • Fixed the Attendant enemy\'s behaviour when taking damage

    [/*]
  • Boss week 10: [spoiler]The TV bombs thrown by the TV tower boss now properly explode[/spoiler]

    [/*]
  • Boss week 6: [spoiler]Fix for invalid Mercy special move being generated under certain circumstances in the boiler room fight[/spoiler]

    [/*]
  • Fixed various issues with attacks against Spinner enemies using Cross Slash technique

    [/*]
  • Fixed overlap logic error when using Filler Killer technique to phase through a gap that was created by another character\'s previous move

    [/*]
  • Fixed various issues with attacks against Spinner enemies using the Cross Slash technique

    [/*]
  • Fixed an error when using Fossa\'s special against a Spinner enemy

    [/*]
  • Attempting to use Fossa\'s special against an inanimate object will no longer spend double AP and fail to hit the object

    [/*]
  • Self Heal new takes effect on Henk on moves where he places an item

    [/*]
  • Fixed an bug when doing a pull combo into sideline allies while having the Phase technique equipped

    [/*]

[ 2025-11-29 19:41:20 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 22.04 LTS (Jammy Jellyfish). SteamOS 3.0
  • Processor: Dual Core 2.4 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 3.2+
  • Storage: 2 GB available space
  • Memory: 8 MB RAM
  • Recommended Setup

    • OS: Ubuntu 22.04 LTS (Jammy Jellyfish). SteamOS 3.0
    • Processor: Dual Core 3.0 GHz+Memory: 8 MB RAM
    • Graphics: OpenGL 3.2+
    • Storage: 2 GB available space
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