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This is probably the last version in a while. An event will fire this month with a lemon theme. I ran out of ideas for more.
- Adjusted boss troll chances in Hard Mode - Added a loading bar while fusions are being cached - Fixed two higher tier monsters having wrong stats - Added a future God-themed event in June
- Added 5 new tiers of heroes, demigods and gods: - - Obtained by fusing two -tier monsters - - Obtained by fusing two -tier monsters - - Obtained by fusing two -tier monsters - - Obtained by fusing two -tier monsters - - Obtained by Time Warping any -tier monster - Higher tier monsters appear as bosses after difficulty 1 in the dungeon - Added an X hotkey to close notifications - Added a C hotkey to open all chests in Team menu - Added volume controls for music and SFX - Decreased Dungeon Shift upgrade cost - Added a mini calendar in the bottom bar, visible in town and battles - When auto-fusing, fusions are always the first result, instead of being random - Added a new fusion filter to hide Elementals - Fixed Fast Forward and other upgrades being purchased automatically out of autoplay mode - Fixed sound settings randomly resetting after reloading the game - Minor performance improvements - Fixed a loading bug
- Added new monster families: Bird, Beast, Cat, Elemental (Earth, Water, Wind, Fire) - Elementals can be fused with any monster, but the result will be always from the elemental's element - Added a new fusion filter that hides all combinations where both parents are from a different monster family - Fixed performance during Fast Forward effect, also during rendering of the reserve in the Team menu - Increased reserve members shown to 100 - Fixed game freezing when an event, like April Fools, is active
New: - Added music and sound, muted by default - Added a mute button in the bottom right corner along with the pause button Changes: - The game now detects system settings to apply dark mode or light mode by default - Alt+Enter now toggles fullscreen - Added a confirmation dialob before buying a character from collection. control/shift click will skip the dialog and use the previous behavior instead. - Enter key now closes confirmation dialogs as if you pressed "Yes" - Main character name is now remembered after resetting the game - Added a "Ready" sort option, which sorts characters by levels needed for fusion - Fusing mysterious goos now makes the resulting character keep all their stats, instead of averaging them - Reserve size increased to 512 - Recruiting now shows the date the character was recruited (in-game dungeon date)
- Fixed black screen in OBS when streaming the game - Added UI scale (affects font size) to support bigger screens - Fixed calendar tooltip flickering, moved stat descriptions to training menu filters - Updated some translations to use different grammar - Notifications can be closed using their (X) button - Changed dark mode colors to be more readable, with less pure black/pure white colors Gameplay changes - Chests are now kept after resetting the game - Ejecting (or Rewinding during Hard Mode) now disables autoplay if it was active, to prevent entering the dungeon accidentally
Stat-altering challenges now multiply affected stat by 0.1x instead of 0x Added a Pause button (hotkey is still P for those who didn't know) Added a "save and exit" button in the Options menu Amorphous/Homunculus fusions are hidden by default to prevent new players from accidentally losing their characters with auto-fusing Fixed some tooltips becoming bugged (calendar, ranking) Reduced screen flickering when Fast Forward is active
Last version had a bug that prevented resetting. It's now fixed.
Ranking now shows the team of every player (if updated) Fixed UI stuff.
Sometimes the game won't load if Steam was not running (or maybe in offline mode) Now you can keep playing even if that happens, it just throws an error in-game but doesn't crash.
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