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Name

 LISA 

 

Developer

 Dingaling 

 

Publisher

 Dingaling Productions, LLC 

 

Tags

 Indie 

 

RPG 

 

Singleplayer 

Release

 2014-12-15 

 

Steam

 9,99€ 6,99£ 9,99$ / 0 % 

 

News

 22 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 22 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/335670 

 

How long to Beat

Main Story

 11 Hours 

 

Main Story + Extras

 14 Hours 

 

Completionist

 22 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 284  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 318 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 LISA Content Linux [509.01 M] 


 LISA the Joyful (379310) Linux [470.81 M] 


DLC

 LISA: Soundtrack + Art Collection 


 LISA the Joyful 




LINUX STREAMERS (3)
casperonlinuxphysixcatRicardo_Stryki




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Nominate us for the Labor of Love Category!


[ 2023-11-21 19:01:17 CET ] [ Original post ]

Major patch: localization, UI updates, and more!

Hey everyone, today weve released a new patch for LISA: Definitive Edition. The update is out today on Steam, Xbox, and Nintendo Switch, with PlayStation coming soon. This update includes localization support, overhauled battles, and new fixes/features driven by community feedback. Thank you for all the input youve given us since launch, and thank you especially for your patience!

As always, if you spot any issues, please share them with us via our official bug report form: https://airtable.com/shrzWMdBD7QWWt2fg.


Heres a full list of changes:

Localization


  • Added support for Spanish (Spain), Spanish (Latin America), French, German, Italian, Portuguese, and Russian.

General QoL and Bugfixes

  • The X key can now be used to show the pause menu.
  • The Q and E keys can now be used to toggle between actors for the Skills, Equipment, and Status submenus.
  • Added a screen Stretch mode to the Options Menu in addition to int scaling off/on modes.
  • Added a "Controls Icons" option to the Options Menu for changing how control icons are displayed to match specific input types.
  • Fixed a frame stutter when passing in front of certain events.
  • Shortened the file path for Unity-generated Addressables data. This might fix issues for some users if their game data path was exceeding the Windows path limit of 260 characters.
  • (Painful) Fixed a music issue when skipping the scrolling credits.
  • (Joyful) Fixed bugged movement speed if the player unequips Buddys mask while riding on Rando's shoulders.
  • (Joyful): Fixed some minor graphical issues with the final Brad sequence
  • Some typo fixes.
  • Updated some credits names.
  • A few other minor fixes.

Battle QoL and Bugfixes

  • Battle text and state popups have been redesigned to have better positioning, timing, text sizing, and fading.
  • Battle info popups in the upper left have been overhauled with improved message timing and stacking. Info text size can also be adjusted with the Dialogue Size option in the Options menu.
  • Timing for the display of skills during battles has been improved.
  • Enemies now play an additional flash when taking damage.
  • Enemy motion actions (sprite movements) during battles have been expanded and improved.
  • HP/SP/TP generation popups now occur at the end of each turn. Ex: taking damage from the Bleed state.
  • Fixed an issue with TP generation.
  • Added additional DualShock 4 / DualSense lightbar effects during battles, such as a flash when taking damage, inflicting damage, healing, and more.
  • Improved battle results screen, including transition effects.
  • Disabled the battle results screen during certain instances, such as the final boss encounters.
  • Fixed actor KOd sound not playing.
  • Fixed some targeting issues when performing combo inputs.
  • Fixed an issue with showing the wrong skill icon when the actor is unable to perform an action for the current turn.
  • A few other minor fixes.


  • [ 2023-08-29 23:42:28 CET ] [ Original post ]

    7-28-23 Patch Notes

    Hello everyone. We've released a new Steam update with a few additional bug fixes across the game. Details below:
    - Fixed a bug where status effect expiration messages could sometimes conflict with other events and break the game
    - Fixed an issue with the Marty/Buddy fight when doing damage too quickly
    - Fixed getting a Game Over upon entering a fight if using the Gang Menu to equip only KO'd party members
    - Fixed Shocklord not resetting his KO'd state between EWC Tag Team matches
    - Fixed party member skill icon not resetting in battles if they are unable to move for the current turn
    - Fixed dashing being permitted in Muddy Village

    We are also working on additional bug fixes, UI/UX improvements, additional control options, and more. And, as noted previously, localization will also be coming to the game shortly. We appreciate your patience, and we're looking forward to getting these updates to you as soon as possible.


    [ 2023-07-28 21:50:32 CET ] [ Original post ]

    LISA 7.21 Update

    Hi all,
    Today we're pushing out a major update for LISA to Steam. This update fixes a lot of graphical glitches reported by the community, rebalances combat, and addresses one of our most egregious sins.

    First off, a lot of folks were disappointed by missing graphics, including the Aurora town degenerate who claps when you fall on his friend. Weve fixed a large number of those that have been reported, and are still working on a few more known instances.

    Speaking of visuals, we have a number of UI/UX fixes cooking, but these need a bit more time to get just right, so please stay tuned.

    Additionally, based on your feedback, we've re-balanced mechanics involving gaining TP in both games. Essentially, we've decided to restore TP gain from damage-taken, but with some tweaks to the original design that we feel dials in the challenge properly especially for Joyful. Please let us know how it feels. Your feedback is very valuable as we continue to address combat balance and difficulty.

    Finally, in more somber news, we want to extend our sincere apologies for any inconvenience caused by the changes to Work Harder. Please take a look at our official public apology video (link below).

    https://twitter.com/DingalingGames/status/1682533490011828225

    Thank you for holding us accountable. We value your continued support as we strive to do better and uphold the standards you rightfully expect from us. Thank you.



    Full update notes:

  • Re-balanced mechanics involving gaining TP from damage.TP-based characters will now receive half TP from damage dealt. On Painless Mode in both games, characters receive full TP from damage dealt (as in the original games).
  • Fixed a potential cause of softlocks at campfires.
  • Fixed getting an instant Game Over upon entering a fight if party members are forcibly removed from your party and all remaining members are KO'd.
  • Fixed dismounting the bicycle incorrectly setting Brad's face graphic to no arms.
  • Fixed progress getting reset for the secret Painful boss and the boss restarting if you walk all the way to the left upon returning to the boss lair map after ending cutscenes.
  • Fixed down input being locked after completing the secret Painful boss (quitting and reloading a save should also fix this).
  • Fixed clapping animation not playing the first time in Aurora Town when Brad falls on a dude.
  • Fixed Brad's bat swing animation not being visible during Rick's Cleansing.
  • Fixed an issue with Buzzo's walk animations at the end of the joy force-feeding cutscene.
  • Fixed an issue with Buffalo's animations in the cutscene after winning his fight.
  • (Joyful): Fixed a tile passability bug inside secret content.
  • Added "Work Hardly Working" and Work Smartly Working to the Music Player in Painful. Please see Dingaling's Official Public Apology (above).



  • [ 2023-07-22 01:43:02 CET ] [ Original post ]

    LISA: Definitive Edition is available NOW!

    LISA is back, and the wait is finally over! We're overJOYed to announce that LISA: Definitive Edition is out now. The update is entirely free for owners of the original games!

    [previewyoutube=0kmzoW5aULQ;full]Embed trailer -[/previewyoutube]

    Embark on a miserable journey through the morally-barren wasteland of Olathe, where choices have permanent consequences and sacrifices must be made. In this brutal and wonderful land, will you keep your humanity, or will you embrace the chaos?

    With HD graphics, updated battle systems, and exciting new content, LISA: Definitive Edition offers the ultimate way to enjoy LISA: The Painful and LISA: The Joyful.

    The land of Olathe awaits. LISA is finally complete.

    https://store.steampowered.com/app/335670/LISA_The_Painful/



    Alongside the launch of the Definitive Edition itself, keep an eye out for the LISA: PAIN & JOY - 2xLP Vinyl Soundtrack!

    Includes 2 discs (Painful Blood and Joyful Blue), album art from Karsten Schreurs, music by Widdly 2 Diddly, and all your fave tracks from LISA: The Painful and LISA: The Joyful.

    Available for pre-order starting today! (bit.ly/3OUPhXE)


    [ 2023-07-18 18:32:22 CET ] [ Original post ]

    LISA: Definitive Edition coming to PC and consoles July 18th!

    Hey everyone, were overJOYed to announce...

    LISA: Definitive Edition

    [previewyoutube=5yq25GLKuKI;full][/previewyoutube]

    If youve been looking to replay LISA, or introduce the game to your friends, the Definitive Edition is the best way to enjoy LISA in its entirety from The Painful to The Joyful, with remastered HD graphics and updated UI, new quests, boss battles, secrets, bonus content, and more!

    LISA: Definitive Edition, including both LISA: The Painful - Definitive Edition and LISA: The Joyful - Definitive Edition, will release on PC and consoles July 18. Wishlist on Steam today!

    Steam: Wishlist Today!

    Note that while the original release of LISA is currently available for purchase on Steam, if youre looking to pick up LISA: Definitive Edition, you can buy the game now and wait for the Definitive Edition updates to be released on July 18 to enjoy all the new content! If you already own LISA on Steam, youll get the updates for free!



    We know many of you have been waiting for it, and are also excited to reveal the LISA: PAIN & JOY - 2xLP Vinyl Soundtrack!

    Includes 2 discs (Painful Blood and Joyful Blue), album art from Karsten Schreurs, music by Widdly 2 Diddly, and all your favorite tracks from LISA: The Painful and LISA: The Joyful.

    Available for pre-order starting today! Pre-order Now!


    [ 2023-06-06 18:15:36 CET ] [ Original post ]

    Daily Deal - LISA, 50% Off

    Today's Deal: Save 50% on LISA!*

    Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

    *Offer ends Sunday at 10AM Pacific Time


    [ 2017-04-28 19:00:00 CET ] [ Original post ]

    "Easy Mode" plus new content!

    By popular demand LISA the Joyful now has an "Easy Mode"... Have fun. <3
    Bou'll have to find it first you jackasses! HAHAHA!

    Also Buddy now has more attacks and abilities.

    Also you can find new equipment to strengthen yourself.


    <3,
    DL


    [ 2015-09-11 20:38:15 CET ] [ Original post ]

    "Easy Mode" plus new content!

    By popular demand LISA the Joyful now has an "Easy Mode"... Have fun. <3
    Bou'll have to find it first you jackasses! HAHAHA!

    Also Buddy now has more attacks and abilities.

    Also you can find new equipment to strengthen yourself.


    <3,
    DL


    [ 2015-09-11 20:38:15 CET ] [ Original post ]

    LISA the Complete Collection OUT NOW!


    Get both the Painful and Joyful for a discounted price.

    This also includes both games soundtracks and artwork
    of the LISA universe.

    http://store.steampowered.com/app/335670


    [ 2015-09-09 06:59:21 CET ] [ Original post ]

    LISA the Complete Collection OUT NOW!


    Get both the Painful and Joyful for a discounted price.

    This also includes both games soundtracks and artwork
    of the LISA universe.

    http://store.steampowered.com/app/335670


    [ 2015-09-09 06:59:21 CET ] [ Original post ]

    LISA the JOYFUL is out now!

    http://store.steampowered.com/app/379310/

    This is the sequel to LISA the PAINFUL,

    it features the soundtrack for free!


    [ 2015-08-25 07:13:39 CET ] [ Original post ]

    LISA the JOYFUL is out now!

    http://store.steampowered.com/app/379310/

    This is the sequel to LISA the PAINFUL,

    it features the soundtrack for free!


    [ 2015-08-25 07:13:39 CET ] [ Original post ]

    Update for the default build: Engine improvements

    Hello everyone,

    based on the influx of new feedback from the midweek madness feature we've decided to update the default build with some improvements:

    • There is now a better F1 screen, you will be able to change the most frequently used engine settings directly on that screen in the Graphics tab and the settings will persist. We realize that launch options and config files aren't really a satisfying solution for a lot of people.

    • The new settings screen also features some buttons to setup recommended window sizes quickly at the click of a button, if you don't like the way smooth upscaling looks.

    • The game font's size has been decreased ever so slightly, so there should hopefully no longer be any cut off text in the game.


    If you should encounter any issues please report them, you can use the original version of the default build by opting into the old-default branch on the betas tab in the game's properties.

    UPDATE: There was a bug on Windows that would cause configuration changes to not be saved properly, this was fixed with the hotfix released at around 4PM PDT.


    [ 2015-07-18 20:26:33 CET ] [ Original post ]

    Update for the default build: Engine improvements

    Hello everyone,

    based on the influx of new feedback from the midweek madness feature we've decided to update the default build with some improvements:

    • There is now a better F1 screen, you will be able to change the most frequently used engine settings directly on that screen in the Graphics tab and the settings will persist. We realize that launch options and config files aren't really a satisfying solution for a lot of people.

    • The new settings screen also features some buttons to setup recommended window sizes quickly at the click of a button, if you don't like the way smooth upscaling looks.

    • The game font's size has been decreased ever so slightly, so there should hopefully no longer be any cut off text in the game.


    If you should encounter any issues please report them, you can use the original version of the default build by opting into the old-default branch on the betas tab in the game's properties.

    UPDATE: There was a bug on Windows that would cause configuration changes to not be saved properly, this was fixed with the hotfix released at around 4PM PDT.


    [ 2015-07-18 20:26:33 CET ] [ Original post ]

    Midweek Madness - LISA, 50% Off

    Save 50% on LISA during this week's Midweek Madness*!

    *Offer ends Friday at 10:00 AM Pacific Time


    [ 2015-07-07 19:05:00 CET ] [ Original post ]

    LISA the Joyful Teaser

    The conclusion to LISA is coming.

    https://www.youtube.com/watch?v=I7zUjGJNotw

    Very soon.


    [ 2015-06-10 22:42:07 CET ] [ Original post ]

    LISA the Joyful Teaser

    The conclusion to LISA is coming.

    https://www.youtube.com/watch?v=I7zUjGJNotw

    Very soon.


    [ 2015-06-10 22:42:07 CET ] [ Original post ]

    Art Collection & PAIN MODE...

    Hey everyone, Ding here.

    The Deluxe Package featuring the Game, OST, and Art Collection has finally finally been released! It takes awhile before new products can get reviewed and ready for launch. I know some of you have already purchased the Soundtrack seperately before this.

    Because of this, I have decided to merge the Art Collection with the Soundtrack, instead of charging separately for it.

    So please enjoy all the wonderful art and history of LISA!

    And if you haven't got the Soundtrack, now is the perfect time with the bonus Art included!!!

    The Artwork will be in the same Folder as the Game

    Example:
    C:\Program Files (x86)\Steam\SteamApps\common\LISA\LISA - Art Collection

    PAIN MODE:

    A new difficulty setting has been added to LISA.
    Terry will let you know what's up when you start a new game.

    - This Mode allows you to save only one time at a crow.
    - New enemies & bosses have been added.
    - A new area has been added
    - A new pain ending has been added.


    [ 2015-01-02 19:24:43 CET ] [ Original post ]

    Art Collection PAIN MODE...

    Hey everyone, Ding here.

    The Deluxe Package featuring the Game, OST, and Art Collection has finally finally been released! It takes awhile before new products can get reviewed and ready for launch. I know some of you have already purchased the Soundtrack seperately before this.

    Because of this, I have decided to merge the Art Collection with the Soundtrack, instead of charging separately for it.

    So please enjoy all the wonderful art and history of LISA!

    And if you haven't got the Soundtrack, now is the perfect time with the bonus Art included!!!

    The Artwork will be in the same Folder as the Game

    Example:
    C:Program Files (x86)SteamSteamAppscommonLISALISA - Art Collection

    PAIN MODE:

    A new difficulty setting has been added to LISA.
    Terry will let you know what's up when you start a new game.

    - This Mode allows you to save only one time at a crow.
    - New enemies & bosses have been added.
    - A new area has been added
    - A new pain ending has been added.


    [ 2015-01-02 19:24:43 CET ] [ Original post ]

    Alternate Windows Build

    Hey there, in response to a lot of people being unhappy with rpgmaker's limitations we've put up an alternate build that's using the same engine as the Linux and Mac ports.

    This should alleviate at least some of the issues that people encountered, like not being able to take screenshots or the steam overlay not working.

    Read the forum post for further information and instructions on how to try it out:
    http://steamcommunity.com/app/335670/discussions/0/626329821050064879/


    [ 2014-12-22 18:08:26 CET ] [ Original post ]

    Alternate Windows Build

    Hey there, in response to a lot of people being unhappy with rpgmaker's limitations we've put up an alternate build that's using the same engine as the Linux and Mac ports.

    This should alleviate at least some of the issues that people encountered, like not being able to take screenshots or the steam overlay not working.

    Read the forum post for further information and instructions on how to try it out:
    http://steamcommunity.com/app/335670/discussions/0/626329821050064879/


    [ 2014-12-22 18:08:26 CET ] [ Original post ]