I Was a Teenage Exocolonist is officially released today! I started development almost exactly five years ago, and wowowow has the game ever grown up since then!
[previewyoutube=oRRanzUQ0Vw;full][/previewyoutube]
I'd like to take a moment to thank everyone who supported Exocolonist and helped create it. Artists Meilee Chao, Eduardo Vargas, Sarah Webb, Leanne Roed, Sarah Roland, Diego De la Rocha, and our hundred card artsits for making the game so breathtakingly beautiful. Narrative designer Lindsay Ishihiro for making us laugh, cry, and fall in love with their moving prose. Gord, Em and others from A Shell in the Pit Audio, and all of our incredible musicians, for adding another dimension of wonder and beauty to the game.
Thanks to my husband Colin Northway for helping with tricky algorithms and game balancing, and for a tremendous amount of emotional support, idea-bouncing and code checks over the last five years.
Thanks to our publishers Finji, our QA and porting teams, and a very special thank you virtual hug to our incredible beta testers and all of our fans for your support and encouragement. And to my dad, who has logged hundreds of hours living life after life on the planet Vertumna.
Thank you, friends.
Okay enough mushy stuff, it's release day! Time to get in there and decide what sort of Teenage Exocolonist you'll be.
Vertumna awaits!
- Sarah nyaa
I Was a Teenage Exocolonist
Northway Games
Finji
2022-08-25
RPG Simulation Singleplayer
Game News Posts 48
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(3054 reviews)
http://exocolonist.com
https://store.steampowered.com/app/1148760 
The Vox: Tower Defense Developer [1.59 G]
Growing up in humanity's first extrasolar colony, you and your family are refugees from Earth flung into a new world of wonder and danger. You have your whole life ahead of you: Will you become an engineer and bring modern technology to this jurassic planet? Or cultivate the alien plants and live in harmony with exotic nature? Battle the massive beasts which rule Vertumna, or nurture future generations of humans?
Your decisions matter; whether to study, learn to play an instrument, obey your parents or sneak out to explore the hazardous jungle. Adolescence is full of awkwardness and clumsy mistakes, but everything you learn will make you - and your colony - stronger. Your memories, decisions and friendships will be at your side when strife is near, becoming collectible cards used for everything from taking a math test to escaping the jaws of a wild snapbladder.
A strange connection to an orbiting wormhole causes you to remember events from your past lives. It'll take many lives to find every ending and ultimately a way to save both your colony and the planet.
Exocolonist is going to have this great stuff:
- 800 story events - too much to experience in one lifetime, but luckily you'll have many.
- 250 battle cards - loosely based on poker rules, make the best hand from cards like Up to your Knees in Mud (adjacent cards get +1) and Testing on Humans (cards to the right become blue)
- 30 endings - find every way to die, aim to become Governor one day, or live a simple life as a botanist and let others take care of the monster-slaying.
- 25 jobs - goof off behind the counter as a depot clerk, or join a survey team and chart the Valley of Vertigo.
- 15 skills - will you focus on empathy and organization, or train up your toughness and bravery?
- 10 dateable characters - dogboys, aliens, hot politicians and cold-as-ice killers. Can you guess what your childhood friends will grow up to be?
Plus all the basics:
- Acne
- Time loops
- Alien pets
- Growing up
- Dying young
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