I Was a Teenage Exocolonist
Northway Games Developer
Finji Publisher
2022-08-25 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(3447 reviews)
Public Linux Depots:- The Vox: Tower Defense Developer [1.59 G]
Exocolonist Patch #2 (version 2315) changelog!I Was a Teenage Exocolonist Patch #2, version 2315 (November 15th) is up now on Steam!
More typos and a few bugs with gear and collectibles squashed. Patch notes:
- fix double-equipping gear when upgrading, not being able to equip
- fix crystal cluster making cards unselectable in controller mode
- fix negative skill bonuses for statuses (mourning, injured etc)
- fix (hopefully) can't drag battle cards in mouse mode
- fix (maybe) groundhogs steam sync issue, stop saving on game exit
- fix gear menu card scaling in biggerMenus mode
- fix some job start events that weren't high priority
- fix a bunch of references after you preempt famine
- move hard-coded english strings into localization tsv for modding
- buncha typos
One bug I'm hoping to (maybe) fix with this update is an issue where past memories are disappearing (characters from the main menu, endings and achievements in the gallery). This might be due to a Steam sync issue reverting the file Groundhogs.json. If you think this might still be happening to you with the new version 2315, please report it from inside the game, and if possible please also email your Steam cloud_log.txt and cloud_log previous.txt files to support@finji.co (C:\Program Files (x86)\Steam\logs on Windows, ~/Library/Application Support/Steam/logs on MacOS, ~/.local/share/Steam/logs on Linux).
Another issue I haven't been able to track down is fast-disappearing tooltips. They're supposed to stick around under your mouse, not disappear after a second! If this is happening to you (especially if you can figure out why!) please report it from inside the game.
Thank you for all your help!
- Sarah nyaa
[ 2022-11-15 17:00:38 CET ] [ Original post ] Exocolonist is still in development.Growing up in humanity's first extrasolar colony, you and your family are refugees from Earth flung into a new world of wonder and danger. You have your whole life ahead of you: Will you become an engineer and bring modern technology to this jurassic planet? Or cultivate the alien plants and live in harmony with exotic nature? Battle the massive beasts which rule Vertumna, or nurture future generations of humans?
Your decisions matter; whether to study, learn to play an instrument, obey your parents or sneak out to explore the hazardous jungle. Adolescence is full of awkwardness and clumsy mistakes, but everything you learn will make you - and your colony - stronger. Your memories, decisions and friendships will be at your side when strife is near, becoming collectible cards used for everything from taking a math test to escaping the jaws of a wild snapbladder.
A strange connection to an orbiting wormhole causes you to remember events from your past lives. It'll take many lives to find every ending and ultimately a way to save both your colony and the planet.
Exocolonist is going to have this great stuff:- 800 story events - too much to experience in one lifetime, but luckily you'll have many.
- 250 battle cards - loosely based on poker rules, make the best hand from cards like Up to your Knees in Mud (adjacent cards get +1) and Testing on Humans (cards to the right become blue)

- 30 endings - find every way to die, aim to become Governor one day, or live a simple life as a botanist and let others take care of the monster-slaying.
- 25 jobs - goof off behind the counter as a depot clerk, or join a survey team and chart the Valley of Vertigo.
- 15 skills - will you focus on empathy and organization, or train up your toughness and bravery?
- 10 dateable characters - dogboys, aliens, hot politicians and cold-as-ice killers. Can you guess what your childhood friends will grow up to be?

Plus all the basics:
- Acne
- Time loops
- Alien pets
- Growing up
- Dying young
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