To celebrate the launch of SPIDERBRO 2, here is a bonus update to the first game that makes the spiders wear hats!
[ 2024-02-27 18:00:15 CET ] [ Original post ]
To celebrate the launch of Spiderbro 2, we're also releasing a special edition of the first Spiderbro! In this special edition, the spiders now wear hats! This free update will arrive when Spiderbro 2 is launched! You're welcome! :P
[ 2024-02-09 12:01:53 CET ] [ Original post ]
10/01/2024 - 1.9.3 - Fixed an oversight that still referred to the bonus polybius game as a zombie game.
[ 2024-01-10 10:41:32 CET ] [ Original post ]
23/10/2023 - 1.9.2 - Fixed a collision bug in Level 9 that would allow Spiderbro to leave the map.
[ 2023-10-23 09:33:37 CET ] [ Original post ]
12/09/2023 - 1.9.1 - Fixed bug where Polybius Game would fail to start (Windows only).
[ 2023-09-12 11:23:17 CET ] [ Original post ]
SPIDERBRO CHANGELOG 30/08/2023 - 1.9 - Unnecessary dialogue removed. Spiderbro was way too talkative and it was frustrating players. - Zombie Game removed in favour of Polybius Game. - Small changes to improve continuity for Spiderbro 2. - Fix to some scripts that could potentially softlock the game. 26/05/2023 - 1.8 - Improvements to end credits making the font more legible. - Improvements to some full screen banners making the font more legible. - Remove automatic update checks and option to check for updates as Spiderbro is no longer supported (installer only). - Brought continuity between Installer and Steam versions. - Small tweaks to prepare for Epic Games Store release. - macOS support has been removed. Sorry but it was more trouble than it was worth :( 13/07/2022 - 1.7 - Updated to engine 2.7.9. - Spiderbro now no longer needs a manual restart after a save is erased. - Fix to placement of letter I in text dialogues. - Fix to issue where save would be erased when verifying local files (Steam only). - Fix to robots occasionally not following their walk routes when the game is first launched. 14/06/2022 - 1.6 - Updated to engine 2.7.6. - Fix to robot that says incorrect speech after puzzle is solved on Level 6. - Tweaks to make game more friendly to online stores and distribution systems. 25/05/2022 - 1.5 - Updated to engine 2.7.5. - Updater now has new look. - Fixed bug where manually triggered updates wouldn't display text banners. - Updater now recovers previous version automatically if an update fails. 22/05/2022 - 1.4 - Updated to engine 2.7.4. - Spiderbro now checks for updates upon launch. - Fixed bug where speedrun timer would display PC clock values when changing settings the main menu. 15/05/2022 - 1.3.1 - Small tweaks to final end game cutscene. 02/05/2022 - 1.3 - Updated to engine 2.7.3. - New speedrun mode. Enable with launch parameter -speedrun. Accurate up to 3 decimal places. Displays time counter during gameplay and exports time to text file in game folder upon game completion. 17/04/2022 - 1.2 - Small changes to easter egg that was being mistook as part of the plot. - Added collision and interaction to switch type that main player cannot use to avoid player confusion. - Added some audio samples that were missing. - Removed some unused files, assets and hidden content. - Fixed bug where the crates in level 8 would reset their position after leaving the room. 13/03/2022 - 1.1 - Updated to engine 2.7.2. - Fix to pink key floating above player on level 4. - Main menu and in-game PCs now no longer play a sound when an option is unavailable/non-existent. 22/02/2022 - 1.0 - Updated to engine 2.7.1. - New original music and sound effects. - Bug fixes to some save game scripts. - Collision bug fixes. - Scripts now perform faster resulting in snappier cutscenes. - Fallen rope on level 7 no longer floats above player. - Fixed bug where robot on level 7 wouldn't speak. - Fixed bug where text box image would sometimes not appear. - Fixed bug where a pink door on level 4 would have stretched pixels. - Fixed bug where lubricant bottle would re-appear on level 6 once door had been opened. - Fixed bug where script on level 10 would fail to turn collision on after running, resulting in the game softlocking as the player is unable to interact with any triggers, objects or NPCs. - Fixed bug where Spiderbro talk sprite would sometimes not appear. 10/09/2021 - 0.9 BETA - Updated to engine 2.6.6. - Redesigned menus. - Fixed bug where some pickup items had incorrect layer value, making some items float above player character. - Changes to story including brand new ending. - Fixed bug where sounds would not function under macOS. - Fixed bug where some collision turning off after pausing. - Fixed bug where robot that could push the player character through a wall unintentionally. - Fixed bug where repairing the robot without getting the plastic bottle on level 7 would cause both the broken and working robot to appear on the map. - Fixed bug where button mashing would cause some crazy, especially during dialogue boxes and whilst using an in-game PC. - Improvements to some animations. - Updated end credits. 14/06/2021 - 0.8 BETA - Updated to engine 2.6.4. - Branding tweaks. - Animations converted to new system, reducing file count. - Sample sound effects added. - Font colours changed. - Small additions to story. - Fixed bug where invisible trigger was missing from a map, making an exit unusable and allowing the player character to move beyond the map collision. - Fixed oversight where player character would just blink in and out of existence when going through the hole in the pile of plastic bottles. 02/05/2021 - 0.7 BETA - Updated to engine 2.6.3. - Animation offsets disabled. - Fullscreen mode now default. - Developer mode and console switched off. - Small bug fixes and tweaks to story. - Object collision converted to new system, reducing file count. 18/05/2021 - 0.6 BETA - Updated to engine 2.6.1. 22/04/2021 - 0.5 BETA - Story complete.
[ 2023-08-30 11:31:15 CET ] [ Original post ]
SPIDERBRO CHANGELOG 13/07/2022 - 1.7 - Updated to engine 2.7.9. - Spiderbro now no longer needs a manual restart after a save is erased. - Fix to placement of letter I in text dialogues. - Fix to issue where save would be erased when verifying local files (Steam only). - Fix to robots occasionally not following their walk routes when the game is first launched. 14/06/2022 - 1.6 - Updated to engine 2.7.6. - Fix to robot that says incorrect speech after puzzle is solved on Level 6. - Tweaks to make game more friendly to online stores and distribution systems. 25/05/2022 - 1.5 - Updated to engine 2.7.5. - Updater now has new look. - Fixed bug where manually triggered updates wouldn't display text banners. - Updater now recovers previous version automatically if an update fails. 22/05/2022 - 1.4 - Updated to engine 2.7.4. - Spiderbro now checks for updates upon launch. - Fixed bug where speedrun timer would display PC clock values when changing settings the main menu. 15/05/2022 - 1.3.1 - Small tweaks to final end game cutscene. 02/05/2022 - 1.3 - Updated to engine 2.7.3. - New speedrun mode. Enable with launch parameter -speedrun. Accurate up to 3 decimal places. Displays time counter during gameplay and exports time to text file in game folder upon game completion. 17/04/2022 - 1.2 - Small changes to easter egg that was being mistook as part of the plot. - Added collision and interaction to switch type that main player cannot use to avoid player confusion. - Added some audio samples that were missing. - Removed some unused files, assets and hidden content. - Fixed bug where the crates in level 8 would reset their position after leaving the room. 13/03/2022 - 1.1 - Updated to engine 2.7.2. - Fix to pink key floating above player on level 4. - Main menu and in-game PCs now no longer play a sound when an option is unavailable/non-existent. 22/02/2022 - 1.0 - Updated to engine 2.7.1. - New original music and sound effects. - Bug fixes to some save game scripts. - Collision bug fixes. - Scripts now perform faster resulting in snappier cutscenes. - Fallen rope on level 7 no longer floats above player. - Fixed bug where robot on level 7 wouldn't speak. - Fixed bug where text box image would sometimes not appear. - Fixed bug where a pink door on level 4 would have stretched pixels. - Fixed bug where lubricant bottle would re-appear on level 6 once door had been opened. - Fixed bug where script on level 10 would fail to turn collision on after running, resulting in the game softlocking as the player is unable to interact with any triggers, objects or NPCs. - Fixed bug where Spiderbro talk sprite would sometimes not appear. 10/09/2021 - 0.9 BETA - Updated to engine 2.6.6. - Redesigned menus. - Fixed bug where some pickup items had incorrect layer value, making some items float above player character. - Changes to story including brand new ending. - Fixed bug where sounds would not function under macOS. - Fixed bug where some collision turning off after pausing. - Fixed bug where robot that could push the player character through a wall unintentionally. - Fixed bug where repairing the robot without getting the plastic bottle on level 7 would cause both the broken and working robot to appear on the map. - Fixed bug where button mashing would cause some crazy, especially during dialogue boxes and whilst using an in-game PC. - Improvements to some animations. - Updated end credits. 14/06/2021 - 0.8 BETA - Updated to engine 2.6.4. - Branding tweaks. - Animations converted to new system, reducing file count. - Sample sound effects added. - Font colours changed. - Small additions to story. - Fixed bug where invisible trigger was missing from a map, making an exit unusable and allowing the player character to move beyond the map collision. - Fixed oversight where player character would just blink in and out of existence when going through the hole in the pile of plastic bottles. 02/05/2021 - 0.7 BETA - Updated to engine 2.6.3. - Animation offsets disabled. - Fullscreen mode now default. - Developer mode and console switched off. - Small bug fixes and tweaks to story. - Object collision converted to new system, reducing file count. 18/05/2021 - 0.6 BETA - Updated to engine 2.6.1. 22/04/2021 - 0.5 BETA - Story complete.
[ 2022-07-14 12:01:30 CET ] [ Original post ]
EXPLORE, COLLECT ITEMS, SOLVE PUZZLES!
Don't get left behind! Overcome the shadow spider's obstacles by exploring the environment and collecting items for your inventory! Use your inventory items on world objects to solve puzzles! Got a locked door to get through? Better find a key!
IN-GAME PC's TO FURTHER HELP YOUR JOURNEY!
Use the in-game PCs to be able to check for further clues! Text logs with clues and backstory on the local environment can be found on PCs found throughout the game! They can also dispense inventory items, list your inventory, save the game and more!
WATCH OUT FOR THE SHADOW WORLD!
What is with those grey cracks in the walls? Why are PC files being corrupted? Why is the shadow spider here and where are they from? Enter the shadow world at your own risk! The puzzles are bound to be harder!
EVEN MORE!
- Simple keyboard controls.
- Atmospheric soundtrack.
- Cloud saves.
- Audio and display options.
CONTROLS
- Arrow Keys - Move.
- Space - Use.
- Q - Pause/Main Menu.
- OS: Ubuntu 20.04 or newer
- Processor: Intel or AMDMemory: 2 GB RAMStorage: 200 MB available spaceAdditional Notes: OS and processor must be 64bit
- Memory: 2 GB RAMStorage: 200 MB available spaceAdditional Notes: OS and processor must be 64bit
- Storage: 200 MB available spaceAdditional Notes: OS and processor must be 64bit
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