TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Weekly Dev Log #6

Greetings! Welcome back to yet another weekly dev log, where I go over everything that has transpired within the last week and where things are currently headed. What have I worked on this past week? A New Direction! As I have been developing Lands of Crown, I've come to the realization that something is not quite right. In my original thoughts about the game, I figured the high-intensity action of Streets of Rogue, mixed with a Kenshi-style world, would have made a great combination. Although I'm sure the implementation could work somehow, perhaps with a different approach than the one I took. Regardless, the way that I mixed these two designs did not seem to be fun or enjoyable to me. Travelling took too long and ground the action to a halt, there really wasn't too much of an incentive to explore, and with the game being top-down it was hard to see the beauty of the 'open-world'. So, what then? I've decided to take a level-based approach, where there will be one city/town for the player to explore at a time before moving on to the next one. The town will have a certain number of quests to complete, and the closeness of all the buildings and people will hopefully lead to more action and fun scenarios. Now, although there will only be one town at a time, I still want to give the player some choice. I plan to have different exits from each town leading to different 'lands' and environments. This will allow me to include a bunch of different environments and towns, such that on a given run you might not even see some of them. Where are things headed? Although this new direction will take some time to implement, I am not drastically changing what I have already made. The combat, abilities, quests, locations, etc, are all there and will remain the same. The only difference is the change from a open-world design to a level-based design. I don''t imagine this change taking more than a week at most to implement, so stay tuned for new progress! Thanks for reading, and as always feel free to leave a comment if you have a question about anything! Until next time, aGoldenFly


[ 2022-07-27 13:19:11 CET ] [ Original post ]

Lands of Crown
aGoldenFly Developer
aGoldenFly Publisher
2023 Release
Game News Posts: 28
🎹🖱️Keyboard + Mouse
No user reviews (0 reviews)



Lands of Crown is a top-down roguelike focusing on player-choice and replay-ability in a simulated, dynamic, and randomly-generated world. By drawing heavy inspiration from Streets of Rogue and Kenshi, the player can do what they want, how they want. Complete quests, conduct trades, gain levels, use abilities, steal weapons, all while trying to survive in a world that reacts to itself, and you.



Win the game by taking the Crown, through any way you can. Use the overwhelming strength of a warrior, the shadowy stealth of an assassin, the smooth words of a bard, or even the spells of a witch or wizard to seize the Crown. The choice is yours on how you want to play.

Features

  • Play as any class you want. If you can see them in-game, you can play as them.
  • Explore randomly-generated worlds full of different environments and towns. Travel from the frozen wastes, to the humid swamps, to the enchanted forests,
  • Experience advanced AI where characters react to everything around them. A Bard will be welcomed in the tavern, but a Tax Collector may be rejected, while a Witch could be attacked. That sort of thing.
  • Complete quests, trade, and fight (in your own way) to level up and grow stronger. Find weapons, tools, and secret characters to aid you along the way.
  • Beat the game, or don't. The game is vast and full of characters, bosses, and environments. Play on your terms.

MINIMAL SETUP
  • Processor: TBDMemory: 250 MB RAM
  • Memory: 250 MB RAM
  • Graphics: TBD
  • Storage: 100 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 18.04
  • Processor: Intel Core i5-2400. AMD A10-6800KMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce GTX 460. AMD Radeon HD 5870
  • Storage: 1 GB available spaceAdditional Notes: These are the minimum settings that are guaranteed to give you a smooth gameplay experience.
GAMEBILLET

[ 5944 ]

27.27$ (45%)
42.46$ (15%)
8.39$ (16%)
35.14$ (12%)
13.34$ (11%)
8.37$ (16%)
16.79$ (16%)
5.27$ (12%)
6.79$ (15%)
19.89$ (50%)
13.19$ (12%)
50.39$ (16%)
50.39$ (16%)
7.95$ (20%)
2.47$ (17%)
4.29$ (14%)
21.24$ (15%)
25.49$ (15%)
2.54$ (15%)
25.19$ (16%)
33.17$ (17%)
2.00$ (80%)
25.19$ (16%)
17.59$ (12%)
20.49$ (18%)
8.24$ (18%)
11.02$ (15%)
13.34$ (11%)
33.59$ (16%)
3.35$ (16%)
GAMERSGATE

[ 1567 ]

20.0$ (50%)
2.25$ (89%)
2.25$ (89%)
3.75$ (75%)
0.68$ (89%)
0.37$ (63%)
1.05$ (85%)
0.83$ (92%)
13.2$ (67%)
0.75$ (85%)
2.5$ (75%)
4.75$ (81%)
27.19$ (32%)
0.56$ (81%)
34.99$ (30%)
3.0$ (90%)
10.0$ (75%)
2.3$ (77%)
9.37$ (63%)
4.95$ (67%)
0.37$ (63%)
0.56$ (81%)
4.5$ (82%)
1.0$ (90%)
0.58$ (92%)
3.51$ (88%)
16.5$ (67%)
1.8$ (91%)
5.0$ (75%)
4.5$ (77%)
MacGamestore

[ 1755 ]

19.99$ (50%)
49.99$ (9%)
33.99$ (15%)
59.99$ (14%)
19.99$ (33%)
23.99$ (4%)
10.99$ (8%)
20.99$ (16%)
55.49$ (8%)
4.99$ (88%)
2.99$ (88%)
48.99$ (18%)
13.48$ (10%)
49.99$ (17%)
12.99$ (13%)
17.99$ (10%)
5.39$ (82%)
32.99$ (18%)
11.98$ (70%)
1.19$ (76%)
36.99$ (18%)
24.99$ (17%)
13.49$ (10%)
16.19$ (10%)
46.99$ (6%)
12.89$ (8%)
13.49$ (10%)
1.19$ (90%)
7.89$ (34%)
89.99$ (10%)

FANATICAL BUNDLES

Time left:

356381 days, 13 hours, 52 minutes


Time left:

5 days, 20 hours, 52 minutes


Time left:

8 days, 20 hours, 52 minutes


Time left:

12 days, 20 hours, 52 minutes


Time left:

37 days, 20 hours, 52 minutes


Time left:

8 days, 20 hours, 52 minutes


Time left:

47 days, 20 hours, 52 minutes


Time left:

52 days, 20 hours, 52 minutes


HUMBLE BUNDLES

Time left:

3 days, 14 hours, 52 minutes


Time left:

4 days, 14 hours, 52 minutes


Time left:

6 days, 14 hours, 52 minutes


Time left:

11 days, 14 hours, 52 minutes


Time left:

11 days, 14 hours, 52 minutes


Time left:

13 days, 14 hours, 52 minutes


Time left:

13 days, 14 hours, 52 minutes


Time left:

13 days, 14 hours, 52 minutes


Time left:

18 days, 14 hours, 52 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE