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Greetings! Welcome back to yet another weekly dev log, where I go over everything that has transpired within the last week and where things are currently headed. What have I worked on this past week? A New Direction! As I have been developing Lands of Crown, I've come to the realization that something is not quite right. In my original thoughts about the game, I figured the high-intensity action of Streets of Rogue, mixed with a Kenshi-style world, would have made a great combination. Although I'm sure the implementation could work somehow, perhaps with a different approach than the one I took. Regardless, the way that I mixed these two designs did not seem to be fun or enjoyable to me. Travelling took too long and ground the action to a halt, there really wasn't too much of an incentive to explore, and with the game being top-down it was hard to see the beauty of the 'open-world'. So, what then? I've decided to take a level-based approach, where there will be one city/town for the player to explore at a time before moving on to the next one. The town will have a certain number of quests to complete, and the closeness of all the buildings and people will hopefully lead to more action and fun scenarios. Now, although there will only be one town at a time, I still want to give the player some choice. I plan to have different exits from each town leading to different 'lands' and environments. This will allow me to include a bunch of different environments and towns, such that on a given run you might not even see some of them. Where are things headed? Although this new direction will take some time to implement, I am not drastically changing what I have already made. The combat, abilities, quests, locations, etc, are all there and will remain the same. The only difference is the change from a open-world design to a level-based design. I don''t imagine this change taking more than a week at most to implement, so stay tuned for new progress! Thanks for reading, and as always feel free to leave a comment if you have a question about anything! Until next time, aGoldenFly
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