





Greetings! Welcome back to yet another weekly dev log, where I keep you up to date on everything taking place in the game and where things are headed. What have I worked on this past week? This past week I worked on creating a new trailer for the game, as well as updating the GIF on the store page too. The last trailer that was showing for the game was over a month old, and I felt that enough had changed in LoC to warrant a new trailer, especially with the Steam Next Fest fast approaching. I also redid the GIF that plays on the store page, because that was made even before the last trailer, meaning that it was quite old and outdated. I hope that with both of these updates that people coming to the store page can really understand and get a feel for the game. This week was also spent on many bug fixes and improvements. There were a lot of strange behaviors with the AI that I believe are mostly ironed out now, such as NPCs doing a strange dance when leaving combat, being unable to open doors, and not reacting to things as they should have. Overall, this was a week spent polishing and preparing the game for the Steam Next Fest, and although I want to keep creating content for LoC, I need to make sure there aren't any glaring issues before more people see the game. Where are things headed? I plan to spend this last week before the Fest polishing and fleshing out some of the characters, meaning giving starting items to every character and maybe adding in an ability or two if I can. Unfortunately, with University I cannot spend as much time as I would like on the game, so I must work with the time I have. Thanks for reading, and as always I look forward to hearing from you. Until next time, aGoldenFly
[ 2022-09-28 12:41:07 CET ] [ Original post ]
Lands of Crown is a top-down roguelike focusing on player-choice and replay-ability in a simulated, dynamic, and randomly-generated world. By drawing heavy inspiration from Streets of Rogue and Kenshi, the player can do what they want, how they want. Complete quests, conduct trades, gain levels, use abilities, steal weapons, all while trying to survive in a world that reacts to itself, and you.
Win the game by taking the Crown, through any way you can. Use the overwhelming strength of a warrior, the shadowy stealth of an assassin, the smooth words of a bard, or even the spells of a witch or wizard to seize the Crown. The choice is yours on how you want to play.
Features
- Play as any class you want. If you can see them in-game, you can play as them.
- Explore randomly-generated worlds full of different environments and towns. Travel from the frozen wastes, to the humid swamps, to the enchanted forests,
- Experience advanced AI where characters react to everything around them. A Bard will be welcomed in the tavern, but a Tax Collector may be rejected, while a Witch could be attacked. That sort of thing.
- Complete quests, trade, and fight (in your own way) to level up and grow stronger. Find weapons, tools, and secret characters to aid you along the way.
- Beat the game, or don't. The game is vast and full of characters, bosses, and environments. Play on your terms.
- Processor: TBDMemory: 250 MB RAM
- Memory: 250 MB RAM
- Graphics: TBD
- Storage: 100 MB available space
- OS: Ubuntu 18.04
- Processor: Intel Core i5-2400. AMD A10-6800KMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GTX 460. AMD Radeon HD 5870
- Storage: 1 GB available spaceAdditional Notes: These are the minimum settings that are guaranteed to give you a smooth gameplay experience.
[ 6045 ]
[ 687 ]