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Weekly Dev Log #16

Greetings! Welcome back to another weekly dev log, where things are a bit different this time. It is no surprise that this game is heavily based off of Streets of Rogue, as that was my foremost inspiration for Lands of Crown. I wanted to recreate Streets of Rogue with a twist, something to make it stand out. But more than that, I wanted to prove to myself that I could make something as complex and developed as Streets of Rogue. I wanted to prove that I was a competent game developer. When this project started out, I wanted to include elements of Streets of Rogue but still have the game be a different thing, not simply a clone of Streets of Rogue. I tried to make the game loop work with an open world setting, but I just didn't see the fun in it. Perhaps that shows that I'm still not there yet. Regardless, because I couldn't make a mashup of different genres, I slowly and surely just emulated what Streets of Rogue did. I never intended for Lands of Crown to be such a blatant copy, it just happened as the game developed. A feature there, a must-have here, and before I knew it I had copied Streets of Rogue and slapped on a coat of fantasy paint. Sure, there are differences here and there but by and large the games are extremely similar. I'm sure for those reading these dev logs that progress has not exactly been thriving these past few weeks, and that's because I've lost a lot of motivation to work on Lands of Crown. I was stuck on how to innovate an idea I didn't come up with. I had painted myself into a corner by following what Streets of Rogue had done that I couldn't see a way out. What content do I add, what features, what items? It was simultaneously too restrictive and too open. I had no direction of where to go, nowhere to take this construction of an already realized idea. So what now? I'm going to try to add a new feature that will hopefully differentiate Lands of Crown from Streets of Rogue, that will make the game more fun and exciting too. I won't say what it is just yet, as I don't want to make any promises. Just know that I'm going to try something, that if it works will be pretty fun, I think. I'm not going to give up on Lands of Crown. I owe it to myself and to everyone who's played the game so far. I will make something that I can be satisfied with. Thanks for reading, and as always I look forward to hearing from you. Until next time, aGoldenFly


[ 2022-10-05 12:53:07 CET ] [ Original post ]

Lands of Crown
aGoldenFly Developer
aGoldenFly Publisher
2023 Release
Game News Posts: 28
🎹🖱️Keyboard + Mouse
No user reviews (0 reviews)


Lands of Crown is a top-down roguelike focusing on player-choice and replay-ability in a simulated, dynamic, and randomly-generated world. By drawing heavy inspiration from Streets of Rogue and Kenshi, the player can do what they want, how they want. Complete quests, conduct trades, gain levels, use abilities, steal weapons, all while trying to survive in a world that reacts to itself, and you.



Win the game by taking the Crown, through any way you can. Use the overwhelming strength of a warrior, the shadowy stealth of an assassin, the smooth words of a bard, or even the spells of a witch or wizard to seize the Crown. The choice is yours on how you want to play.

Features

  • Play as any class you want. If you can see them in-game, you can play as them.
  • Explore randomly-generated worlds full of different environments and towns. Travel from the frozen wastes, to the humid swamps, to the enchanted forests,
  • Experience advanced AI where characters react to everything around them. A Bard will be welcomed in the tavern, but a Tax Collector may be rejected, while a Witch could be attacked. That sort of thing.
  • Complete quests, trade, and fight (in your own way) to level up and grow stronger. Find weapons, tools, and secret characters to aid you along the way.
  • Beat the game, or don't. The game is vast and full of characters, bosses, and environments. Play on your terms.

MINIMAL SETUP
  • Processor: TBDMemory: 250 MB RAM
  • Memory: 250 MB RAM
  • Graphics: TBD
  • Storage: 100 MB available space
RECOMMENDED SETUP
  • OS: Ubuntu 18.04
  • Processor: Intel Core i5-2400. AMD A10-6800KMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Nvidia GeForce GTX 460. AMD Radeon HD 5870
  • Storage: 1 GB available spaceAdditional Notes: These are the minimum settings that are guaranteed to give you a smooth gameplay experience.
GAMEBILLET

[ 6045 ]

26.69$ (11%)
7.19$ (52%)
4.44$ (11%)
16.97$ (15%)
16.79$ (16%)
4.97$ (17%)
16.97$ (15%)
16.59$ (17%)
17.54$ (12%)
4.09$ (18%)
17.03$ (15%)
29.71$ (15%)
5.77$ (17%)
16.79$ (16%)
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21.74$ (13%)
6.79$ (15%)
12.74$ (15%)
52.19$ (13%)
16.99$ (15%)
6.01$ (14%)
16.97$ (15%)
5.92$ (15%)
20.65$ (17%)
17.59$ (12%)
50.99$ (15%)
13.79$ (8%)
3.19$ (75%)
37.29$ (25%)
16.52$ (17%)
GAMERSGATE

[ 687 ]

7.5$ (50%)
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3.0$ (85%)
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1.0$ (80%)
20.0$ (50%)
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3.75$ (75%)
11.24$ (55%)
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12.0$ (70%)
7.5$ (70%)
2.99$ (25%)
14.99$ (50%)
4.4$ (78%)
22.5$ (62%)
13.49$ (10%)
7.83$ (74%)
4.35$ (83%)
23.99$ (20%)
0.56$ (81%)
0.9$ (92%)
7.49$ (25%)
0.53$ (95%)
1.5$ (85%)
4.0$ (60%)
2.81$ (81%)
1.5$ (75%)
0.56$ (81%)
0.56$ (81%)

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