





Greetings! Welcome back to another weekly dev log, this time on an important milestone. We have reached *20* consecutive dev logs for Lands of Crown, meaning it has been about 5 months since Lands of Crown first appeared on Steam. It has been quite the journey developing this project, with many highs and many, many lows along the way. Developing Lands of Crown has not only strengthened my skills as a developer, but also introduced me to the workflow involved with putting a game on Steam. I want to thank everyone who has followed me on this journey, let's see it through to the end! What's been worked on this past week? This week has been spent almost exclusively on bug fixing, which culminated in 3 patches for the demo being released in that time. These patches fixed everything from NPC AI, character interactions, weapon tweaks, etc, etc. If you want to see what is exactly in all the patches, you can join the Discord and follow development there. I would rather not flood this Steam page with endless updates pertaining to the demo, so please bear with me for a while. This does not mean that the game is bug-free yet, as sadly there are always more bugs to fix in the world of game development. However, the good news being that with another week of bug fixing the game should be in tip-top shape with most of the major game-breaking bugs taken care of. A few still persist, which is why this week will be dedicating to removing those ones as well. Where's the content? Unfortunately, because these are weekly rather than monthly dev logs, it will appear to you that development is slow and without much progress. I can assure you that more content will come; however, these bugs take priority. Thanks for reading, and as always I look forward to hearing from you. Until next time, aGoldenFly
[ 2022-11-02 12:45:50 CET ] [ Original post ]
Lands of Crown is a top-down roguelike focusing on player-choice and replay-ability in a simulated, dynamic, and randomly-generated world. By drawing heavy inspiration from Streets of Rogue and Kenshi, the player can do what they want, how they want. Complete quests, conduct trades, gain levels, use abilities, steal weapons, all while trying to survive in a world that reacts to itself, and you.
Win the game by taking the Crown, through any way you can. Use the overwhelming strength of a warrior, the shadowy stealth of an assassin, the smooth words of a bard, or even the spells of a witch or wizard to seize the Crown. The choice is yours on how you want to play.
Features
- Play as any class you want. If you can see them in-game, you can play as them.
- Explore randomly-generated worlds full of different environments and towns. Travel from the frozen wastes, to the humid swamps, to the enchanted forests,
- Experience advanced AI where characters react to everything around them. A Bard will be welcomed in the tavern, but a Tax Collector may be rejected, while a Witch could be attacked. That sort of thing.
- Complete quests, trade, and fight (in your own way) to level up and grow stronger. Find weapons, tools, and secret characters to aid you along the way.
- Beat the game, or don't. The game is vast and full of characters, bosses, and environments. Play on your terms.
- Processor: TBDMemory: 250 MB RAM
- Memory: 250 MB RAM
- Graphics: TBD
- Storage: 100 MB available space
- OS: Ubuntu 18.04
- Processor: Intel Core i5-2400. AMD A10-6800KMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce GTX 460. AMD Radeon HD 5870
- Storage: 1 GB available spaceAdditional Notes: These are the minimum settings that are guaranteed to give you a smooth gameplay experience.
[ 6045 ]
[ 687 ]