





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Greetings! Welcome back to another weekly dev log, let's get into it. So, the last time we left off, I had just started work on upgrading LoC to the latest version of the Godot game engine. At this time, the upgrade is mostly complete besides needing to redo particles effects and replace broken tilemaps, very exciting stuff. However, I have a couple pieces of big news for Lands of Crown, those being: There will be no more weekly dev logs. The pace is just too slow and it probably appears to most readers that nothing occurs within a week to even justify a dev log anyway. I like the idea of staying in touch with the community and not simply abandoning everyone, as I have seen it happen too often in the past, but this method does not seem to be working. Therefore, there will be no more weekly dev logs, but that doesn't mean there will be no dev logs ever. I have thought about doing a dev log every two weeks, or maybe every month, but I haven't decided yet. Regardless, the next dev log I post I would like to have something substantial in it, so until that happens I won't be writing a dev log. Perhaps this style of dev log isn't working because of me, rather than the game itself. Perhaps if I was more motivated and driven to work on the game I could churn out more progress and have an interesting dev log each week. I have commented about this before, but I find it very difficult to work on a game that is practically a clone of Streets of Rogue. Regardless, I need to think about what I want to do here. Do I shelve this project for a time, do I simply take a small break, or do I push through and continue working on the game, despite my lack of passion for it at this time? I've put months of work into Lands of Crown, and I don't want it to be for nothing. At the same time, I think I made some blunders, most notably making the scope of the game way wider and deeper than I was prepared for. I need to think about what direction I want to go, but I'll let you all know either way. Until next time, aGoldenFly
[ 6081 ]
[ 1294 ]
[ 4061 ]