I believe everything is sufficiently advanced enough to say that February 14th 2025 will be the release date for Love's Labour's Lost There will extra stuff in the game at release, including some more FMV The story is now fixed, and just currently waiting to finish off the voice acting.
General bug fixes In addition, voice dialogue for older Grendel is nearly complete
Various exception errors have been fixed. More character voices have now been added (specifically young and older Grendel), although it's nowhere near complete yet. In addition, an extra scene has been added in the Playground section/ Later on full character characters will replace the silhouettes for the XO and sailor
Fix (both) exception errors in the "Mr. Nibbles" story News reader/presenter/compere voice was pointing to the wrong directory. This is now fixed Esme voice added for the side stories Braeden voice added for small section of main story
Added one more voice whilst fixing a graphical error introduced by the last set of CGs Also note that voices haven't been normalised - that will be done before release
This update contains all the character voice files I've put in so far. Whilst it hasn't been fully tested, there shouldn't be a problem. Currently muting individual characters isn't working properly (and that window is a mess anyway), so don't expect too much there!
Japanese translation has now been finished. A request for the final set of CGs has been sent, so from that I'll be able to confirm when WTC : Love's Labour's Lost will be released fully - current estimate is towards the end of October. There will be a slight price increase, but not too much. There will be one final update for EA access at some point, although will probably be a small one for the last lot graphics, For the full release, I intend to have more voice work added, specifically for Grendel's parents, Dr. Not-Nice and co, as well as someone else. Currently the game is running well with no problems. A new pre-loading screen has been implemented and looks great.
There will probably be one more update before the full release (which will have extra material in). I've got two more sets of CGs to go. The tentative release date so far is by the end of October, but I'll be able to pin the date down better after the penultimate set of graphics have been completed.
Fix one of Cindi's voice lines crashing the program as well as one menu option not translating
The second of the three sets of CG's for Grendel's last fight are now in. I also added in the updated Japanese dialogue, although there is still a lot of work left to do there. The overrideCode error should now be fixed for early adopters. So, what's left? Well, there are two main sets of CG's to go. I would like to commission another set after that, but as it's just a nicety and nothing important, I'll have to decide about that. I am also hoping to get all the voices sorted soon as well
Another translation update. One more lot to go and that part will be complete
General translation update. In addition, "The Photograph" achievement has been made slightly hard to achieve so that the proper achievement for the sixth side story can take it's rightful place at the end of the section
Last update for a while. This just adds in some missed translation lines
Most of the Japanese translation has now been completed, and will now be checked. Four achievements have now been implemented
Due to a few bugs found, I've released this updated version which is nearly the complete game.
- Two of the three fight sequence graphics are in
- Various extra story parts and extras are in
- Violet Hotel waitress voice is currently disabled- this will be re-enabled at release
Fixed a continuity error I added with a change of story. Voice for the introductory dialogue and recap has been removed for the time being (probably).
This is the final Early Access update (barring any emergency updates). The next update will be just before release time. However, this update contains the following :
- Fixed crash when still referring to unused variables. Missed these from last time for some reason
- When not running through Steam, achievements make a noise when gained
- Replace three tunes due to YouTube Content ID finding a match with them
- Council's computer system can now have a human voice
- Girls toilet section is now finished, with extra story there
- Two new achievements
This is a small interim update to fix an achievement that wasn't being activated, add a sound effect and fix the display with an informational window. The last update before release should be out around 9th/10th March. In addition, if you are using a save file before the last update, you may find that the game crashes (specific areas being Braeden's name choice and Council's submarine section). This is due to how various random aspects are now generated - a change was made to accommodate translation to Japanese. To fix this problem, you will need to restart the game
This will be the penultimate update before release, and adds a bit more story (as well as fix a small continuity error). A bug has been fixed too.
In addition to the remaining extra scenes from being translated (barring choices), the following has also been done:
- There is now a good and bad epilogue to match the good and bad endings. The previous "bad" epilogue is now part of the new good epilogue and is gender specific.
- Part #9 has been expanded
Stability should be back to normal now. Whilst a few errors may be remaining from removing some variables, the game should run from start to finish properly.
- The "Lift Talk" section is now complete
- Girl's toilet attack has been started
- Fixed various translation errors
At the moment, the current version of the game is unstable - this is due to a large change taking place in order to allow easier translation. The next update (which should be along soon) should stablise things. Thank you for your patience
The process of translating everything to Japanese has now been started, thanks to Gorochan. There is a lot missing, so be prepared for blank areas. Also a voice file crash has been fixed.
This is a pretty large update and consists of :
- Baring a couple of lines, The Violet Hotel's receptionist and waitress as well as Cindi are now voiced by Sabrina (MeghanIsNotDumb), Cindi (Sadie Tasker and LannaRosee_), Autumn (Peach_VO and kj_creed). The starting defaults voices for Windows and Mac/Linux are different, but can be changed in a menu option.
- Japanese translation has been started. At the moment, it only covers a small part of Mr. Nibble's side-story and the Dr. Not-Nice film
- The Council's submarine sonar animation has been changed due to unfixable problems with the original
- New animation for Grendel's bank robbery escape (and new music after that)
- Fight animation has been removed, at least for the time being. Hopefully something better will be added later on
- The Dyslexic font has had to be removed to accommodate translation, but text can still be resized and so on
- Mrs. Jinx's talk in a lift is currently graphically incomplete
- New choice at the end of cinema route section
- Fixed some grammatical errors and split some long lines up
- The ending after the epilogue is now easier to reach (the Clean Oil achievement should be accessible)
- Mr. Nibbles story slightly updated
The version number hasn't changed for this update.
- Updated end credits to take into account new music added for Mr. Nibbles Adventure and "Extra Ideas"
- Fixed spelling errors
- Added new Mr. Nibbles animation in his side-story
- Add sound effect to execution scene
- Fixed bug where route path not being removed
- Slight update to Mr. Nibbles story
- New CGs added
- A new "Extra Story" has been added (Mr. Nibbles Extraordinary Adventure)
Last update for the year. Overall, it's progressing well
- Completed title sequence is now in
- Mr. Jones now posts list of deceased from bank raid, which is viewable
- Fixed Thaddeus not disappearing rewinding after his "My legs" sentence
- Lorries are now trucks. Add extra detail for Grendel's heist later on
- Take the sound system out of debug mode (can't remember why it was in debug mode to start with)
- Good ending is more sentimental now
- Made a few grammatical changes elsewhere
- With the exception of one CG, the fairground section is complete. Story has been extended here
- The Council's computer system is now voiced along with introduction and recap
- Couple of grammatical tweaks
- Thaddeus bullying Edwaldo on top of ARK building
- Girl's toilets
- Execution scene
- Braeden and Grendel's fight
- Endings (these are pretty small)
- Oilrig (small-ish)
- Bookending all fight scenes (again pretty small)
- Reposition some main menu icons
- Reposition options in in-game, secondary and replay menus
- Add new CG in fairground route
You know you like the story! So vote for this game as in the "Outstanding Story-Rich" category!
- Add CGs for more of the fairground section and when Grendel is attacked in girls toilets
- Fixed potential bug of Mr. Nibbles appearing on screen transition
- Modify a few sections of the main story and side story
- Added remaining silhouettes (some designed by LU2D Games)
- Fixed some spelling errors
- Add new dialogue to Grendel's Island section
- Fixed crash in Aftermath route
- Updated end credits movie
- The game now partially supports controllers
- Extra story added around Grendel's Island section
- Added injured protagonist CG
- Added small amount of dialogue to epilogue
- Fixed bug if name entry results no surname
- End credits movie has been updated
- Bank robbery section has been updated, as well as small parts after it
- Small dialogue section before Grendel's Island
- Half of CGs added for fairground section
- One side-story has been extended to have a more poignant conclusion (and also to tally up with No Regrets)
- Slight modification on second side-story
- Main story has been amended
At around 2PM UK time, I'll be streaming the full version of WTC : Love's Labour's Lost for around two hours
WTC : Love's Labour's Lost
Triority Interactive Novels
Triority Interactive Novels
1970-01-01
Indie Casual Singleplayer
Game News Posts 45
🎹🖱️Keyboard + Mouse
1 user reviews
(1 reviews)
https://linktr.ee/MythicGame
https://store.steampowered.com/app/1981690 
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WTC : Love's Labour's Lost is the third and last side-story in the "Welcome To... Chichester" visual novel series. This episode concentrates on Grendel's past
STORY
The city of Chichester was once an unassuming and lawful place. located on the southern tip of England. However, with the arrival of the megalomaniacal Grendel Jinx and her put-upon "friend", this soon changes as Grendel works her way into all aspects of local governance.
Not wanting to see another place fall under the control of Grendel, the protagonist devises a plan to take Grendel back to America but comes up against opposition on the form of Cindi Eglantine, the local tourist guide and “The Violet Hotel” waitress.
Together, they devise a counter-plan, although neither would realise the cost of stopping the protagonist.
FEATURES
- Multiple paths leading to two different endings
- Meet Grendel's love interests
- OS: Ubuntu 12.04+
- Processor: 2.0 GHz Core 2 DuoMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 2.0
- Storage: 512 MB available space
- OS: Ubuntu 16.04+
- Processor: 2.0 GHz Core 2 Duo or laterMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: OpenGL 2.0 or later
- Storage: 1 GB available space
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