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Hi everyone! I'm proud to announce the release of Super VR Trainer on Early Access so everyone of you can participate on the development of the various games it includes. Also, to celebrate the release, we've included a new game: Hover Board. How long can you survive surfing this futuristic landscape? Let's find out! So, welcome to Early Access! We are eager to get your feedback!
Hi everyone! I'm proud to announce the release of Super VR Trainer on Early Access so everyone of you can participate on the development of the various games it includes. Also, to celebrate the release, we've included a new game: Hover Board. How long can you survive surfing this futuristic landscape? Let's find out! So, welcome to Early Access! We are eager to get your feedback!
Hi everyone! Just a quick note to let you know that I've permanently dropped Soccertron price. Thanks everyone who purchased it full price along the years, but the time has come for a price drop. On other news, I'm publishing a new VR game: Super VR Trainer. It's a collection of different mechanics for... VR. It's coming soon to Early Access and we are eager to get feedback so we can release a great game. If you want to see some reactions to Super VR Trainer, check this video out! Thanks!
Hi everyone! Just a quick note to let you know that I've permanently dropped Soccertron price. Thanks everyone who purchased it full price along the years, but the time has come for a price drop. On other news, I'm publishing a new VR game: Super VR Trainer. It's a collection of different mechanics for... VR. It's coming soon to Early Access and we are eager to get feedback so we can release a great game. If you want to see some reactions to Super VR Trainer, check this video out! Thanks!
IndieCade East will take place this April 29 - May 1, 2016 at the Museum of the Moving Image in New York City and Soccertron is one of the showcased games! As a celebration for this event, I'm running a 60% discount for the following days. Enjoy!
IndieCade East will take place this April 29 - May 1, 2016 at the Museum of the Moving Image in New York City and Soccertron is one of the showcased games! As a celebration for this event, I'm running a 60% discount for the following days. Enjoy!
Mainly improved visuals, but also a few minor tweaks and bug fixes:
Mainly improved visuals, but also a few minor tweaks and bug fixes:
Last September update screwed achievements on all platforms. Today's update fixes that.
Last September update screwed achievements on all platforms. Today's update fixes that.
Just a kick note to let you know that Soccertron is available as part of the Trinity 3 Bundle, so this is a great opportunity to grab it with a few other games!
Just a kick note to let you know that Soccertron is available as part of the Trinity 3 Bundle, so this is a great opportunity to grab it with a few other games!
I'm pleased to announce that as a celebration for the new release Soccertron will be 50% off for 10 days, so if you haven't grabbed your copy yet, now's the perfect time!
I'm pleased to announce that as a celebration for the new release Soccertron will be 50% off for 10 days, so if you haven't grabbed your copy yet, now's the perfect time!
After a few months without updates (sorry!) here's a new version with:
After a few months without updates (sorry!) here's a new version with:
This new beta is the one to become the release version in a couple of days.
The main addition to it is this option...
I think the balance between the 3 levels (easy, normal, hard) is good enought, but if it's not, just let me know and I'll try to rebalance it. Balancing an AI is a really hard task :)
By the way, if you ever wonder why the game version is numbered like that (2015.09.01)... it's not that I've released lots of versions (like someone said one day). It's just the release date :)
This new beta is the one to become the release version in a couple of days.
The main addition to it is this option...
I think the balance between the 3 levels (easy, normal, hard) is good enought, but if it's not, just let me know and I'll try to rebalance it. Balancing an AI is a really hard task :)
By the way, if you ever wonder why the game version is numbered like that (2015.09.01)... it's not that I've released lots of versions (like someone said one day). It's just the release date :)
This new beta is the one to become the release version in a couple of days.
The main addition to it is this option...
I think the balance between the 3 levels (easy, normal, hard) is good enought, but if it's not, just let me know and I'll try to rebalance it. Balancing an AI is a really hard task :)
By the way, if you ever wonder why the game version is numbered like that (2015.09.01)... it's not that I've released lots of versions (like someone said one day). It's just the release date :)
Hi everyone! If you want to get an early look at the incoming update, please feel free to sign into the beta using the password "soccertronbeta". If you are unsure how to do this, here's a fast HOWTO:
Hi everyone! If you want to get an early look at the incoming update, please feel free to sign into the beta using the password "soccertronbeta". If you are unsure how to do this, here's a fast HOWTO:
Couldn't get Soccertron during the Summer Sale? Don't worry! We're happy to announce that Soccertron will be 50% off on the Indiegala Store during the next 5 days! Hurry up and get your copy now!
A new update is live, featuring a full UI rework. After receiving a good amount of feedback, the game interface got a new look, clearer and in line with the rest of the game. I hope you like it, what do you think?
The first update is out! Those old static backgrounds were pretty boring so I added old-style pixelated backgrounds similar to those on the 90's arcade machines. Also, that ugly pause/game over dialog has been replaced by a nice stats screen. A nice way to compare your abilities against your friends! Let me know what you think of the update!
I'm working on a new game mode, a mix between Volleyball and "the pit of death" but I'm finding it's quite difficult to play on single mode. I hope testing shows this to be fun for 1vs1!
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