The game has been patched to more accurately reflect the scientific consensus on various values like land use and water use, to rebalance the difficulty, and to patch some bugs. Players should exercise particular care with land use in the new version, lest production shortages lead to their untimely ouster. Can you navigate more land-hungry solar panels, more electricity-draining EVs, and the limits of champagne socialism? Happy planning! We also have a few new translations that are in beta status: Japanese, Thai, French, and German. Also last time I updated the game on Steam there was some problem unique to the Steam version. Hopefully that's been resolved, but if not please send a message to half.earth.socialism@proton.me.
[ 2024-03-18 19:31:06 CET ] [ Original post ]
We're happy to announce that a Spanish translation of the game is now available.
[ 2022-11-21 15:26:41 CET ] [ Original post ]
Some minor fixes and a Brazilian Portuguese translation, thanks to our amazing volunteers!
[ 2022-10-11 19:34:50 CET ] [ Original post ]
- A few UI fixes - Some content fixes - Fixed an issue that was corrupting saves and messing up production calculations - Fix for issue where the "Continue" button at the start of a new planning phase wouldn't show up
[ 2022-08-15 15:24:34 CET ] [ Original post ]
- Big fix for our error monitoring. A lot of UI bugs weren't being properly reported. Now that they are we should be able to address them in a more timely manner. - Miscellaneous UI fixes.
[ 2022-08-11 21:11:52 CET ] [ Original post ]
Thank you to everyone who's played the game. It's been exciting to see people's reactions and to see what discussion it's started. We have been taking note of bugs mentioned in reviews and are doing our best to fix them. We're an extremely small team with full-time jobs so we appreciate your patience as we get around to them. If you would like to submit a bug report to us directly, please send an email to bugs@half.earth with as much detail as possible (what system you're using, what exactly you were doing when the bug occurred, etc) and any relevant screenshots. This is the best way to ensure that we'll get around to a bug as it's hard to reproduce bugs based on descriptions in reviews alone. It's also been nice to see discussion about energy alternatives in the reviews and comments. For more about the game's stance/analysis on nuclear energy, please take a look at the book the game accompanies, Half-Earth Socialism. Thanks again!
[ 2022-08-02 19:36:56 CET ] [ Original post ]
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SET THE PLANETARY PLAN: Half-Earth Socialism allows anyone to try their hand as a global planner of a future society. Starting in the year 2023, you must make decisions about what projects the world will pursue--new research like alternative energy sources, or massive infrastructure projects like mass electrification or space travel, or one of over one hundred other possibilities. Decide how energy and food is produced across the world. Should we immediately halt all fossil fuel usage, or should we swap to a "transition" fuel source first?
WORK WITH PARLIAMENT: At the same time you must juggle relationships with competing political factions in global parliament and improve the quality of life for everyone on the planet. Will you be able to guide the world into a better future amidst differing interests and visions?
IMPACT THE WORLD: Half-Earth Socialism features a simple model of the world: the impact of your decisions are simulated using the HECTOR climate model and a model of planetary production and demand. See how the world changes according to your actions--perhaps new culinary trends around eating invasive species, or the emergence of eco-terrorists if your plans fail to improve planetary health and human well-being.
This game, based on the book Half-Earth Socialism (Drew Pendergrass and Troy Vettese, Verso 2022), is the fruit of the labour of many designers, researchers, and artists (full credits below). Francis Tseng (Jain Family Institute) is the game developer and Son La Pham (TRUST) is the designer.
Concept: Arthur Röing Baer, Chiara Di Leone, Drew Pendergrass, Son La Pham, Francis Tseng, Gregory Vettese, Troy Vettese
Design: Son La Pham, Francis Tseng
Development: Francis Tseng, Son La Pham
Research and Writing: Lucy Chinen, Drew Pendergrass, Son La Pham, Spencer Roberts, Francis Tseng, Troy Vettese
Music: PRINCE SHIMA
Playtesting: Spencer Roberts, Dargan Frierson, Sean Raspet, Sarah Friend, Filip Mesko, Wassim Alsindi, Bradley K, Julia, Grace Van de Pas, Michael Vettese, Xinyue, Lukas Eigler-Harding, Adrian Dinh, Aural Ephem, Nick Houde, Simon Zhang, Paul Turberg, Jan Philipp Dapprich, Matt Goerzen, Neilson Koerner-Safrata, Kira Simon-Kennedy, Nicholas Carter
- OS: 64-bit Ubuntu 14.04+. Debian 8+. openSUSE 13.3+. or Fedora Linux 24+
- Processor: An Intel Pentium 4 processor or later that's SSE3 capableMemory: 512 MB RAMStorage: 300 MB available space
- Memory: 512 MB RAMStorage: 300 MB available space
- Storage: 300 MB available space
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