It's been a while since I've let you all know how I'm doing. After getting Covid and opportunistic bacterial pneumonia, I caught influenza at the end of December. This is when my troubles started. After that I had a bad case of asthma exacerbation, Covid brain fog, one case of acute sinusitis, a second case of sinusitis with simultaneous laryngitis, and finally, days after my 50th birthday, swimmer's ear. I repeat, swimmer's ear. I haven't even gone swimming in months.
Because of the brain fog I was unable to work on GearHead for January, February, and most of March. It's some scary stuff, let me tell you. Especially when it tag-teams with my other conditions. And being 50, I have a lot of other conditions.
As of this month, I've spent over half my life in South Korea. It's a nice place. You should come for a vacation sometime.
Recently, the fog has started to clear and I've gotten back to work on GearHead Caramel. You can expect a new release soon... as long as I don't catch any more weird diseases. I don't really know what tennis elbow is but if my doctor told me I had it I would just nod my head and sigh.
The good news is, I think I look pretty good for a fifty year old gamedev. Plus, my hamster Peanut looks pretty good for a year and a half old hamster. Stay tuned for new GearHead stuff soon.
[ 2023-03-22 05:06:36 CET ] [ Original post ]
- Wings of Glory Depot - OSX [154.43 M]
It's time to fire up your giant robot and go do some stomping.
GearHead Caramel is a turn based tactics style scifi mecha Roguelike RPG set in a world recovering from the apocalypse. Take control of an immensely powerful mecha, build a team of unique lancemates, and change the future for better or worse. This is the third game in the GearHead series, though you don't need to have played the previous two to jump right in. Your character can play through a series of adventures set in various times and places in the GearHead universe. Currently there are two adventure modules, with more to follow.
Features include:
- Procedural Narrative: The game is different every time you play it. In addition, the game world will react to your decisions. NPCs remember their past interactions with you and will treat you accordingly.
- Both Mecha and Personal Scale Combat: GearHead may be a mecha game, but that doesn't mean there's nothing to do on foot. You can explore dungeons, negotiate peace treaties, replace body parts with cybernetics, and even get swallowed whole by gigantic biomonsters.
- Detailed Mecha Build System: Upgrade your mecha with parts from the customization shop or taken as salvage from missions. There are dozens of standard mecha to choose from, ranging from giant sword-wielding robots to city-levelling tanks. You can even design new mecha from scratch, but be warned- you might end up facing your own designs in combat!
- Lifepath Based Character Generation: A GearHead character is more than just a collection of stats. You can allow the game to give you a random life story, or make every decision along the way by yourself. Using the portrait builder you can customize the appearance of your character.
- Party Dynamics: Your adventuring companions have their own abilities and personalities. Their relationship with you will change depending on your choices, their choices, and a variety of other factors. Will your team become a tight knit found family? Or will they take the first opportunity to go through your pockets and leave your body in a ditch?
- OS: 64 bitMemory: 250 MB RAMStorage: 250 MB available space
- Memory: 250 MB RAMStorage: 250 MB available space
- Storage: 250 MB available space
- OS: Ubuntu 20.04 LTS (or Equivalent)
- Processor: Multi-Core (2.0 Ghz or Above)Memory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: Discrete Graphics
- Storage: 50 MB available space
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