Updated red diamond's eye placement and death trail particles to now fade out over time
Goo Bomb mouse detonation size doubled
Goo Bomb bullets now lose 40% of their velocity when colliding with eachother
Goo Bomb damage reduce from 3.0 to 2.0
Fixed a bug where Goo Bomb damage and knockback wouldn't scale properly with player buffs
Increased Trishot bullet hitbox size by 10%
Adjusted Player visuals
Increased knockback resistance of standard cube (in non-survival game modes) by 50%
Increased knockback resistance of carbon cube (in non-survival game modes) by 33%
Tentative fix for crashes while damaging standard enemies
Survival mini-goo hitbox sizes increased by roughly 30%
Click enemies to damage and knock them away from you. The faster you click the more damage and knockback you deal.
Dart From Enemy to Enemy.
Quickly dart around the screen to defend from all directions. Enemies can come from above, below, behind, around, and just about anywhere else you can think of.*
*Disclaimer: Within the confines of 2 dimensional space.*
Unleash Powerful Special Abilities.
Dealing damage charges your special meter. Once full, the special can be unleashed to deal massive damage, knockback, crowd control, etc. based on your current cursor.
Features
Designed for replayability.
50+ Levels (Each level is short, and not all levels can be completed in a single run)
6 cursors (each with their own specials and upgrades)
7 passives
5 different combat items
25+ Enemies
5+ areas
4 different game modes (with more to come)
7 unlockable terminal skins (with more to come)
Includes a minimalist graphic mode for even more performance (or if you just find it soothing)