OSIRIS Survival Guardian cube health from 20 to 15 and shield from 4 to 3
Trishot projectile duration from 0.35 to 0.5
Trishot damage from 0.9 to 1.0
Trishot knockback from 0.25 to 0.3
Adjusted spawn areas in survival to be slightly farther from the player
The same special event will now no longer trigger twice in a row
In Ether, standard tri and diamond special event spawn rates reduced
Reduced the cost of abilities in the survival shop
Reduced the cost of the damage upgrade to 1000
Click enemies to damage and knock them away from you. The faster you click the more damage and knockback you deal.
Dart From Enemy to Enemy.
Quickly dart around the screen to defend from all directions. Enemies can come from above, below, behind, around, and just about anywhere else you can think of.*
*Disclaimer: Within the confines of 2 dimensional space.*
Unleash Powerful Special Abilities.
Dealing damage charges your special meter. Once full, the special can be unleashed to deal massive damage, knockback, crowd control, etc. based on your current cursor.
Features
Designed for replayability.
50+ Levels (Each level is short, and not all levels can be completed in a single run)
6 cursors (each with their own specials and upgrades)
7 passives
5 different combat items
25+ Enemies
5+ areas
4 different game modes (with more to come)
7 unlockable terminal skins (with more to come)
Includes a minimalist graphic mode for even more performance (or if you just find it soothing)