




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Enemy AI now gets more difficult as you scale through the kernel levels. Improved the AI's ability to predict teleporting and dashing. Changed diamond sound effects Changed Ghost phase state visuals (and fixed a bug where you couldn't see anything with them) Enemy friction now smoothly accelerates enemies instead of causing them to jerk when quickly changing direction Tweaked maroon fog visuals to be a bit warmer and redder Fixed a bug where skip song would not skip the downtime between songs Survival Giant Upgraded cube health from 25 to 35 Improved game performance with Penta and Drillers on screen Penta and Driller can now follow ghost into phase state
[ 6084 ]
[ 1718 ]
[ 1917 ]