Updated UI Visuals
Updated Maroon Fog Visuals Slightly
Fixed tank heal ability not retriggering
Increased tank and scientist movement speed
Scientist now deals 10% less damage and field deals slightly less damage at a slower tick rate
Scientist health from 5 to 4
Tank health from 8 to 6
Tank damage reduction from 65% to 35%
Tank damage reduction now stacks with Defensive Position
Fixed a bug where endless mode could carry between arenas if not unlocked in one already
Fixed various mythic perks not properly applying.
Fixed the "healing" mythic perk from stacking endlessly
Fixed healing from potentially causing the damage animation to play
Fixed player health sometimes not fully resetting after a game
Click enemies to damage and knock them away from you. The faster you click the more damage and knockback you deal.
Dart From Enemy to Enemy.
Quickly dart around the screen to defend from all directions. Enemies can come from above, below, behind, around, and just about anywhere else you can think of.*
*Disclaimer: Within the confines of 2 dimensional space.*
Unleash Powerful Special Abilities.
Dealing damage charges your special meter. Once full, the special can be unleashed to deal massive damage, knockback, crowd control, etc. based on your current cursor.
Features
Designed for replayability.
50+ Levels (Each level is short, and not all levels can be completed in a single run)
6 cursors (each with their own specials and upgrades)
7 passives
5 different combat items
25+ Enemies
5+ areas
4 different game modes (with more to come)
7 unlockable terminal skins (with more to come)
Includes a minimalist graphic mode for even more performance (or if you just find it soothing)