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Visuals have been changed drastically. Performance improvements. Difficulty levels have been rescaled so that higher-level enemies have less health and lower-level enemies are faster with better AI. Crystal duration is now 5 seconds across all difficulty levels. Increased various enemy sizes by 25-50%. Added tooltips to the terminal command screen. Increased number of crystals needed to unlock the boss fight across both arenas and all difficulty levels. Increased enemy crystal spawn rate. Improved audio sfx. Every enemy in the game has reworked visuals with a new texture. Added 6 customizable "add-on" upgrades that can be bought from the shop with crystals. These upgrades allow you to add clothing items to your character! They are: "Headphones" "Headband" "Helmet" "Rock Helmet" "Cape" "Orb" Implemented the crystal weapon section of the shop. You can now use crystals collected during matches to purchase a new weapon for your crystal. Current weapon types are: "Normal" - Traditional autofire "Boomerang" - Boomerang autofire "Launcher" - Singular rocket launcher bullet "Goo Bomb" - Goo Bomb secondary bullet "Trishot" - Trishot secondary blast Crystal weapons also have a randomly assigned power value associated with them that determines their damage. Fixed a bug where the "bossfight unlocked" text wouldn't appear after collecting all crystals. Running away from enemies after all crystals have been collected will now trigger a "Stop Running Away" warning with a countdown timer. Move back towards enemies to stop the timer. If the timer reaches zero you will die. The game now initiates a 1 minute overtime if time reaches zero before all crystals have been collected.
[ 2023-02-24 21:42:33 CET ] [ Original post ]
- [364.21 M]
Click enemies to damage and knock them away from you. The faster you click the more damage and knockback you deal.
Dart From Enemy to Enemy.
Quickly dart around the screen to defend from all directions. Enemies can come from above, below, behind, around, and just about anywhere else you can think of.*
*Disclaimer: Within the confines of 2 dimensional space.*
Unleash Powerful Special Abilities.
Dealing damage charges your special meter. Once full, the special can be unleashed to deal massive damage, knockback, crowd control, etc. based on your current cursor.
Features
Designed for replayability.
- 50+ Levels (Each level is short, and not all levels can be completed in a single run)
- 6 cursors (each with their own specials and upgrades)
- 7 passives
- 5 different combat items
- 25+ Enemies
- 5+ areas
- 4 different game modes (with more to come)
- 7 unlockable terminal skins (with more to come)
- Includes a minimalist graphic mode for even more performance (or if you just find it soothing)
- OS: Ubuntu 18.04
- Processor: AMD Ryzen 5 4500xMemory: 500 MB RAM
- Memory: 500 MB RAM
- Graphics: AMD Radeon RX 570x
- Storage: 500 MB available space
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