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Game improvements / user requests: - Added new game options for more variety and control over your gameplay experience! You can now choose between Explore and Challenge mode. Explore mode features less challenging enemies without any advantage in darkness, providing players with an opportunity to explore the missions. In Challenge mode, things get much more intense. Enemies become significantly more powerful in darkness, so you'll need to set up lights and stay in the light to stay safe. - The tutorial can be turned on and off in any game variant. - Added a Restart Mission button, which allows you to go back to the office without saving your progress. This way, you can prepare better for the mission ahead.
Game improvements / user requests: - Challenge mode added: No tutorial level, more starting money, longer license period. - Faster drone delivery - Stronger enemies in darkness. Defense and speed of enemies increase in darkness and are reduced when they step into light. Placing lights is now necessary to weaken the enemy. Bug fix: - Enemy attack movement has been optimized - Restarting a game after the death of the commander caused an error
Game improvements / Requests by Users: - Enabled the commander to defend himself - Rebalance the income for individual missions - Enhance level details information - Reword the phrasing for collectible cards at the end of a game Bug Fix: - Changed minor bug on radio item list sequence - Fixed usage of collectible cards when starting a new game
Bug Fix: - The issue of the commander being caught in the middle of the team members has been resolved.
Bug Fix: - In certain circumstances, it was possible that the mouse pointer was no longer visible.
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