-Reinforcements now get a response from CSO when ready to reinforce (also points to comms blackout if applicable.) -Evac arriving now shows LZ quadrant until Puffstar actually arrives there. -Ship beam APS now periodically emits a flash that is visible regardless of ship detection state, as long as the ship has APS charges remaining. -Beam APS no longer recharges over time and remains depleted once a ship has used up all charges. -Sonar enemies now emit sonar idle sounds that gives away their presence and position. -Hits taken run score penalty has been replaced with heart damage taken (-10 per heart lost) -Missions now always get 3 objective spawns, regardless of zone type and map progress (was slightly inconsistent before.) -Fixed guards in reinforce ready state being constantly called by CSO even when no connection is possible during comms blackout. -Fixed a problem preventing any interaction whenever balloon ammo is depleted. -Fixed puffstars no longer being trackable when showing objectives. -Fixed bad scaling of objective background on objective spawn. -Fixed late game G-Docks creating reinforcement ships with bad id. -Fixed bad target marker scaling on some objects. -Fixed some CSO comms using wrong text color. -Fixed some typos.
Swirl W@tch
Sleeper Games
Sleeper Games
late 2022
Indie Simulation Singleplayer
Game News Posts 52
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive
(37 reviews)
https://noctilucagames.com/
https://store.steampowered.com/app/2081970 
[908.11 M]
Context
Swirl W@tch takes stealth infiltration to a fresh new setting. In the dense atmosphere of Cloud 2, ships can only detect each other by laser light or by listening to engine noises and sonar echoes. The perfect environment for sneaking your vessel past security and sabotaging cloud-refineries, to finally bring down your corporate oppressors.
Action
Play with your prey as the guards and you slip in and out of stealth. Tail ships, intercept communications, set traps and ambush unsuspecting vessels with precision strikes. Or incapacitate and board them to gain knowledge, funds and captives, to be exchange for new Swirl W@tch members. Discover and exploit the numerous guard behaviors, all generously telegraphed by your ships predictive tactics AI. Complete different objectives across multiple zones, but always watch your noise circles and lidar profile. Unlike you, CorPo doesn’t take prisoners.
Devices
Gaining the public support of Cloud 2 by capturing vessels and freeing their crew’s servants from “mandatory internships” (indentured servitude). Grow the Swirl W@tch movement to unlock new weapons, gadgets, ships and passives. Spend your deployment budget on custom loadouts that can include any of the over 100 items you have available, or go in with less equipment and raid production facilities for cheaper, random gear.
- OS: Ubuntu 14.04 64bit or higher
- Processor: 2.8 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVidia Gallium 0.4 NV 106 or better. OpenGL compatible
- Storage: 500 MB available space
- OS: Ubuntu 14.04 64bit or higher
- Processor: 3.2 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GT 710 or better. OpenGL compatible
- Storage: 500 MB available space
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