





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
-Extended mission name generation. -Counteracted a situation that would allow ships to path out of bounds during simulations. -Changed the way move forces are consolidate when releasing a boost/strafe input to counteract unintended speed gain. -Fixed Chuffstar getting lost in an endless wide circle holding pattern after returning to base. -Fixed more objective direction issues. -Fixed some problems with the wildlife hiding behavior. -Fixed rainboid clumping behavior. -Fixed player being able to aim gear after droping it. -Fixed player being able to aim and deploy during death animation. -Fixed false contacts from chaff being created at wrong positions.
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