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-NPC ship engines sound circles are placed more accurately now.
-You get short lived contact markers for ships who's engine sound reaches you, giving a more direct warning for when unknowns are approaching.
-Increased guard engine sound ranged by 20%.
-Echo Profiler and Radical Yellow now grant a bonus to passive sonar range, allowing you to detect engines beyond their sound range.
-Increased mobility during reflex mode, especially for strafing.
-Added some additional vfx for reflex mode.
-Triggering reflex mode deliberately via gadget no longer denies no reflex bonus.
-Midnight Silent's stealth mode speed bonus is down for maintenance.
-Heavy dust clouds are more subtle now.
-Fixed incapacitate intro comms also triggering on destroyed ships.
-Fixed loadout resetting on game update (should be no longer reset after this update.)
-Fixed certain Gadget ammo bonuses not resetting correctly.
-Fixed Puffstar sneaking some additional ammo into your reserve when entering a run.
-Fixed some problems with how equipment is initialized and equip on launch.
-Fixed default loadout initializing C-INJ in a state unelectable by inventory button inputs.
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