-Zone SRM drop scaling is now based on mission phase and scales faster. -Later mission phases now have increasing chances to spawn a resupply canister in a vault. -Lost cargo loot score increased (20-->40). -Reduced srm dropped from prisoners. -Time scoring is more lenient now (<5m/map for max, up to 5m-15m/map for reduced score). -Releasing boarded objects is now faster during reflex mode. -Objective target ships are now excluded from being certain specialist versions. -Wildlife gets scared of the player ship at greater distance now. -Structure collision sounds no longer count against no contact bonus. -Fixed a problem preventing minefields from spawning. -Fixed guards that detected player exiting alert phase with 100% spot progress, leading to instant re-detection. -Fixed a problem with a specific laser fence in zone 6. -Fixed a problem with binding sprint key. -Fixed an occasional empty text enty when displayed when completing comms key objective. -Fixed wrecks not getting board-tagged if they are created from an already boarded vessel. -Fixed boarding wreckages triggering boarding intro text. -Fixed early game box refinery objective not awarding objective completion score. -Fixed intel objective not completing on ship extraction. -Fixed relay ship objective marker not changing correctly on alert connection shutdown. -Fixed SRM heist objective not being completable by prying crates under lock-down.
Swirl W@tch
Sleeper Games
Sleeper Games
late 2022
Indie Simulation Singleplayer
Game News Posts 52
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Positive
(37 reviews)
https://noctilucagames.com/
https://store.steampowered.com/app/2081970 
[908.11 M]
Context
Swirl W@tch takes stealth infiltration to a fresh new setting. In the dense atmosphere of Cloud 2, ships can only detect each other by laser light or by listening to engine noises and sonar echoes. The perfect environment for sneaking your vessel past security and sabotaging cloud-refineries, to finally bring down your corporate oppressors.
Action
Play with your prey as the guards and you slip in and out of stealth. Tail ships, intercept communications, set traps and ambush unsuspecting vessels with precision strikes. Or incapacitate and board them to gain knowledge, funds and captives, to be exchange for new Swirl W@tch members. Discover and exploit the numerous guard behaviors, all generously telegraphed by your ships predictive tactics AI. Complete different objectives across multiple zones, but always watch your noise circles and lidar profile. Unlike you, CorPo doesn’t take prisoners.
Devices
Gaining the public support of Cloud 2 by capturing vessels and freeing their crew’s servants from “mandatory internships” (indentured servitude). Grow the Swirl W@tch movement to unlock new weapons, gadgets, ships and passives. Spend your deployment budget on custom loadouts that can include any of the over 100 items you have available, or go in with less equipment and raid production facilities for cheaper, random gear.
- OS: Ubuntu 14.04 64bit or higher
- Processor: 2.8 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVidia Gallium 0.4 NV 106 or better. OpenGL compatible
- Storage: 500 MB available space
- OS: Ubuntu 14.04 64bit or higher
- Processor: 3.2 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GT 710 or better. OpenGL compatible
- Storage: 500 MB available space
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