





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
-You can no longer place evacuation markers within core fusion death zones. -You can no longer hide objects in structures too close to other hidden objects (box refinery can fit 2 etc). -Reduced SCRW SPNR damage (40-->35) piercing (3-->1) and supf (24-->16). -Weapon fire sound now changes guard awareness to alerted (was cautious). -Firing weapons with SUPF on no longer reduced attack LP. -SUPF AMP now also grants 50% attack visibility reduction when firing weapons with SUPF on. -Weapon fire now draws attention of additional guards. -Fixed a problem preventing weapon fire LP increase from taking effect. -Fixed another problem with stealth mode keybinding. -Fixed storm systems being treated as impassible for pathfinding, leading to guards getting stuck in specific circumstances. -Fixed Midnight Silent unlock tiggering repeatedly. -Fixed TRACKER not activating until re-aimed when switched to while aiming. -Fixed a problem with Radical Yellow and Crasher Orange mastery unlocks. (?) -Fixed some ship mastery unlocks not triggering correctly. -Fixed some problems with boss unlocks. -Fixed missing ship comms for certain boss fight situations.
[ 6084 ]
[ 1345 ]
[ 4067 ]