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Name

 Gates of Horizon 

 

Developer

 Hex Keep 

 

Publisher

 Hex Keep 

 

Tags

 Strategy 

 

Simulation 

 

MMO 

Release

 2014-12-18 

 

Steam

 FREE 

News

 21 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 0 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/334290 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Gates of Horizon Linux 32 [286.69 M] 


 Gates of Horizon Linux 64 [286.69 M] 




LINUX STREAMERS (0)




CLIENT UPDATE 1.0.16

We're happy to announce a new client and server release.

Here's the list of changes and bug fixes:


  • the old Holding Invite Screen is now replaced by a new Notification Mail Screen
  • automatic notifications are now sent for holding invites, destroyed ships, finished manufacturings, and sold/bought items for traders
  • Interactive Components can now be deactivated (and re-activated) selectively, after the interaction is started from the Reference Box.
  • A.I. is now behaving as intended, after a big round of bug fixes. Non-controlled ships in a fleet now correctly use repair/recharge/transfer components on fleet members and on themselves when needed. (expect further tuning in next patches)
  • ranges for ships in a Fleet are now persistent, and no longer reset to default when switching ship
  • better visibility on selected order in ship Order Screen
  • damage numbers popping up in Navigation Screen now includes energy and mass resistance, and correctly shows the real applied damage
  • complimentary cargo on faction Capital Station is now added upon Corporation creation, to avoid new players being stuck with no cargo to buy C.A.A. items.
  • added coordinates letters/numbers for System Map
  • fixed a bug where Energy branch skills uncorrectly influenced Deep Scan cooldown
  • fixed a bug where, after leaving a fleet, XP was not correctly earned
  • fixed a bug where an ansteroid or ship model depleted / destroyed by a non-controlled ship would be stuck.
  • fixed a bug when entering a number directly in trade and cargo transfer popups
  • fixed a bug with Pirate Light Cruiser Morolin-2 not shooting correctly
  • fixed a bug where "COMPONENT SLOT NOT AVAILABLE" was randomly appearing when entering Fitting Screen
  • fixed a bug that closed client connection when attempting to put a job on a closed queue
  • fixed a bug with chat sometimes turning yellow after private communications
  • fixed a bug where credits were not updating after a Blueprint Learn
  • fixed a bug that sometimes prevented ship's repair bar animation to work propery
  • fixed a bug with chat DEV tag disappearing
  • fixed a bug where after a /r or /t command, the selected channel were always [G]


Thank you for all your support.

Sail safe!


[ 2015-01-30 15:10:47 CET ] [ Original post ]