





Content Update - Feb 27, 2015
[ 2015-02-28 23:30:26 CET ] [ Original post ]
Greetings, we're releasing a content update, addressing some balance issues and updating our System Quest status. Here's a list of what's new:
- New gates needs to be aligned to 3 newfound Hostile Systems: Alteris, Walan and Davon. As usual, System Connecting's traders are willing to buy Radio Beacons from players. You can find: * Albert Querel * Laureen Polerin * Zoe Markal ... on Capital Stations. Also, you can find them easily from the market search, looking for Gate Construction Parts. After their orders are completely fulfilled, new gates will open within 24-48h.
- System Gate Radio Beacons can be crafted. You can learn blueprints from * Katia Doronkova on Lugren II Base Station * Aria Melbassi on Xolten Base Station * Rafael Massi on Sabrac Base Station
- System Gate Radio Beacons can also be found on some Deep Space Pirate ships in many systems.
- This time, due to the high alien interferences, System Connecting’s traders also need alien Power Cells. These power cells can be looted from some alien battleships.
- Three VERY DANGEROUS Invading Vessels were spotted in Grossil, Sinol and Muvor, within the Alien Invading Fleets. L.A.W. strongly recommends to *stay away* from them. They already destroyed many Battleships fleet with apparent ease. It seems they use some new type of hybrid technology that could be useable from standard ships, and also carry a good number of Power Cells.
- Base Station Modules Maintenance costs were completely revised. They are now: * Planetary Mining Module: 180'000 credits / hour * Manufacture Modules: 5'000 credits / hour * Internal / External Defense Modules: 50'000 credits / hour (these are still not used) * Cargo Modules does not require maintenance. Also, Planetary Mining Module efficiency is now reduced to 90'000 tons / hour. This is a much needed balancing action, as at the moment Planetary Base Stations are WAY too much profitable. They should still be profitable, but our aim is to make them a way for Holdings to control systems and to drive PVP, not just to make Holdings easily rich (even if they will help).
[ 2015-02-28 23:30:26 CET ] [ Original post ]
Gates of Horizon
Hex Keep
Developer
Hex Keep
Publisher
2014-12-18
Release
FREE
Game News Posts:
21
🎹🖱️Keyboard + Mouse
Mixed
(73 reviews)
The Game includes VR Support
Public Linux Depots:
- Gates of Horizon Linux 32 [286.69 M]
- Gates of Horizon Linux 64 [286.69 M]
Gates of Horizon is a space conquest online game.
During your space journey you will gain power over the universe leading fleets around the systems, improving and managing crew and assets, taking control of entire sectors with your corporation and fighting the dreaded alien menace that still threatens the human race.
Key Features
Lead special agents of a space corporation: each agent has a dedicated leveling system, and a skill tree that allows for a deep customization of your crew. No fixed classes, and skills can be re-allocated as often as you wish. Hire more agents while leveling corporation: up to 20 crew members to play with, allowing for simultaneous and coordinated activities, both on stations and in space.
Build ships and sail through the space: Corporations will build fleets of vessels that Agents can pilot in space. Every ship is unique: fill the ship hull with components and create custom outfits.
Lead fleets in cinematic space fights: engage in 3D, RTS-like combat action against your corporation's enemies. Send ships in an enemy sector, and they will fight at their best even when the player is offline, using custom AI settings.
Play everywhere: wherever the player is, he will be able to play Gates of Horizon on every platform available. The game works the same way on every system, and the same persistent universe will be always there when switching from your desktop PC to your tablet. Players can now play on Windows, Mac OS, Linux and Android, and soon a iOS version will be available.
What to Expect
No subscriptions, no hidden costs: buy the game once, play forever, on all available platforms. Period.
No "pay to win": should we ever decide to have microtransactions in the game, it will be for vanity items only, with absolutely no advantage in game: maybe a fancy paint for a ship, or a unique agent portrait, but no more than that.
We listen: we made this game so that players can have fun. When it'll be the time to add something new, we'll ask our players first.
MINIMAL SETUP
- OS: Ubuntu 10.10+
- Processor: 2.4 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 6600 GT / ATI Radeon X1300 XTNetwork: Broadband Internet connection
- Storage: 350 MB available space
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