





Client Update: 1.0.25
[ 2015-03-12 00:16:58 CET ] [ Original post ]
We're happy to announce a new client and server release. This is a big step forward in A.I. management: it is now possible to control and clearly see on which fleet ship the A.I. is active, and it is also possible to tune its behavior parameters for each entity. Here's the list of changes and bug fixes:
- A.I. management was completely overhauled. It is now possible to turn A.I. ON or OFF for ships and fleet, choosing a level and a profile. It is also possible to tune A.I. behavior for each ship from Ship Detail Screen in Management Panel. Please refer to the official Wiki for more details: http://wiki.gatesofhorizon.com/Official:A.I.
- Fleet Ship order in Navigation Screen is now fixed, and is no longer changing when switching ship control
- a Mining Engine was added. This engine can be manned with Mining skill instead of Pilot skill. Alas, the needed piloting automation circuits took away some room needed by aiming modules, resulting in very poor weapons performance. Small Engines can be bought from Galumbris Mining Equipment's traders: * Lucian Bakosky, on Marianic Base Station, Astonis System * Titus Burgman, on Gravis Base Station, Pilos System * Felicia Goose, on Yaticus Base Station, Yatis System From the same traders it's also possible to learn Small, Medium and Large Blueprints.
- embarked Agents are now actively evaluated when calculating enemy strength comparison, shown with icon color, and when calculating Warfare XP. Expect enemies to be shown as easier, and XP gained to be a bit less than before, especially for high-level ships with many embarked high-level agents.
- allocated Character Points are now visible in Agent Details Screen
- embarked Ship in Agent and Ship Details Screen is now clickable, and leads to Ship Details Screen
- Base Station in Agent and Ship Details Screen is now clickable, and leads to Base Station Screen
- Manufacture Screen now opens on the last selected panel (Crafting, Refining or Distillation)
- default maximum value when moving multiple items is no longer more than the destination cargo available space
- Distillation Screen now only shows cargo resources that are actually distillable
- Reference Boxes are no longer appearing over the Free Look switch
- Cargo occupied space is now shown as a percentage near the Cargo button in Navigation Screen
- a Planet filter was added to Navigation Screen
- Trader Icon in Star Map and System Map is now only shown when a Corporation Agent has an active Buy or Sell order.
- an elusive and cunning memory leak was finally solved in the client, and should bring more stability when running the client for a long time
- client is now built against Unity 4.6.3, bringing in some important fixes
- fixed a bug where a mining Interactive Component being turned off when Cargo is full was not correctly showing "CARGO FULL" error
- fixed a bug with item order messing up in Cargo Popup, in Navigation Screen
- fixed a bug in Cargo Popup, in Navigation Screen, where the cargo current and total space numbers were incorrectly truncated
- fixed a bug with Ship throttle settings sometimes not being correctly saved when docking
- fixed a bug where Base Station building could be prevented in Safe Systems
- fixed a bug in Asset and Station screen where Ship position was not correctly updated
- fixed a bug in Crafting Screen where needed resources were not shown correctly
- fixed a bug in Trade Screen where trader info were not correctly refreshed
- fixed a bug in Holding Screen where some numbers were missing thousand separator
- fixed a bug in Holding Screen where current Holding Money reported a wrong number
- fixed a bug in Buy Order mail notification, where taxes were not correctly reported
- fixed a bug where the Mail Notification icon was not correctly blinking when a now notification was available
- fixed a bug in Android where list scrolling speed was broken
[ 2015-03-12 00:16:58 CET ] [ Original post ]
Gates of Horizon
Hex Keep
Developer
Hex Keep
Publisher
2014-12-18
Release
FREE
Game News Posts:
21
🎹🖱️Keyboard + Mouse
Mixed
(73 reviews)
The Game includes VR Support
Public Linux Depots:
- Gates of Horizon Linux 32 [286.69 M]
- Gates of Horizon Linux 64 [286.69 M]
Gates of Horizon is a space conquest online game.
During your space journey you will gain power over the universe leading fleets around the systems, improving and managing crew and assets, taking control of entire sectors with your corporation and fighting the dreaded alien menace that still threatens the human race.
Key Features
Lead special agents of a space corporation: each agent has a dedicated leveling system, and a skill tree that allows for a deep customization of your crew. No fixed classes, and skills can be re-allocated as often as you wish. Hire more agents while leveling corporation: up to 20 crew members to play with, allowing for simultaneous and coordinated activities, both on stations and in space.
Build ships and sail through the space: Corporations will build fleets of vessels that Agents can pilot in space. Every ship is unique: fill the ship hull with components and create custom outfits.
Lead fleets in cinematic space fights: engage in 3D, RTS-like combat action against your corporation's enemies. Send ships in an enemy sector, and they will fight at their best even when the player is offline, using custom AI settings.
Play everywhere: wherever the player is, he will be able to play Gates of Horizon on every platform available. The game works the same way on every system, and the same persistent universe will be always there when switching from your desktop PC to your tablet. Players can now play on Windows, Mac OS, Linux and Android, and soon a iOS version will be available.
What to Expect
No subscriptions, no hidden costs: buy the game once, play forever, on all available platforms. Period.
No "pay to win": should we ever decide to have microtransactions in the game, it will be for vanity items only, with absolutely no advantage in game: maybe a fancy paint for a ship, or a unique agent portrait, but no more than that.
We listen: we made this game so that players can have fun. When it'll be the time to add something new, we'll ask our players first.
MINIMAL SETUP
- OS: Ubuntu 10.10+
- Processor: 2.4 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 6600 GT / ATI Radeon X1300 XTNetwork: Broadband Internet connection
- Storage: 350 MB available space
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