





Client and Server Update 1.1.12
[ 2015-08-23 12:02:27 CET ] [ Original post ]
We're happy to announce a new client and server update. In this release we again focused on fixing some annoying bugs and implementing some small features that have been sitting in our todo list for too much time. We've also added a new set of 20 agent portraits, and took the chance to polish them all a bit. Last but not least, we finally added a second, cruiser-level event. It will probably need some tuning, but it should already be enjoyable. Look out for L.A.W. Ambush Sites in Hobert, Liriam and Zarius. Here's the list of changes and bug fixes:
- added 20 brand new Agent portraits
- added a Universal Time clock in Management Screen
- URL are now clickable in chat, and will open an external browser
- Base Station's owner is now shown in Station Screen and in the informative popup in Navigation Screen
- added a red flashing indicator while throttling in Navigation Screen
- aggro on enemy ships is now cleared after some time
- Reference Boxes will now automatically appear when the appropriate filter is selected and new ships come into sight
- when Free Look is on, camera will go back to selected position after a gate or jump animation
- System Map default zoom and angle slightly changed to avoid having markers outside of the screen at certain resolutions
- when the range slider is set at 20Km, interactive commands are now disabled to make clear that they would not work
- Fixed a bug where A.I. would sometimes keep a target gone outside visibility range and fail to switch attacking visible targets
- Fixed a bug where Leadership XP would overflow if two ships in the same fleet killed two different enemy ships in the same moment
- Fixed a bug where some L.A.W. ships laser animations could start from random points in the space
- Fixed a bug on iOS and Android where chat elements and map buttons could overlap
- Fixed a bug where in some case refining very small ore quantities for free could possible
- Fixed a bug where zooming out (a lot) could break UI
- Fixed a bug where switching between ships with interactive components turned on could initially not show interactive effect
[ 2015-08-23 12:02:27 CET ] [ Original post ]
Gates of Horizon
Hex Keep
Developer
Hex Keep
Publisher
2014-12-18
Release
FREE
Game News Posts:
21
🎹🖱️Keyboard + Mouse
Mixed
(73 reviews)
The Game includes VR Support
Public Linux Depots:
- Gates of Horizon Linux 32 [286.69 M]
- Gates of Horizon Linux 64 [286.69 M]
Gates of Horizon is a space conquest online game.
During your space journey you will gain power over the universe leading fleets around the systems, improving and managing crew and assets, taking control of entire sectors with your corporation and fighting the dreaded alien menace that still threatens the human race.
Key Features
Lead special agents of a space corporation: each agent has a dedicated leveling system, and a skill tree that allows for a deep customization of your crew. No fixed classes, and skills can be re-allocated as often as you wish. Hire more agents while leveling corporation: up to 20 crew members to play with, allowing for simultaneous and coordinated activities, both on stations and in space.
Build ships and sail through the space: Corporations will build fleets of vessels that Agents can pilot in space. Every ship is unique: fill the ship hull with components and create custom outfits.
Lead fleets in cinematic space fights: engage in 3D, RTS-like combat action against your corporation's enemies. Send ships in an enemy sector, and they will fight at their best even when the player is offline, using custom AI settings.
Play everywhere: wherever the player is, he will be able to play Gates of Horizon on every platform available. The game works the same way on every system, and the same persistent universe will be always there when switching from your desktop PC to your tablet. Players can now play on Windows, Mac OS, Linux and Android, and soon a iOS version will be available.
What to Expect
No subscriptions, no hidden costs: buy the game once, play forever, on all available platforms. Period.
No "pay to win": should we ever decide to have microtransactions in the game, it will be for vanity items only, with absolutely no advantage in game: maybe a fancy paint for a ship, or a unique agent portrait, but no more than that.
We listen: we made this game so that players can have fun. When it'll be the time to add something new, we'll ask our players first.
MINIMAL SETUP
- OS: Ubuntu 10.10+
- Processor: 2.4 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 6600 GT / ATI Radeon X1300 XTNetwork: Broadband Internet connection
- Storage: 350 MB available space
GAMEBILLET
[ 6071 ]
GAMERSGATE
[ 1356 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB