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Game update/bugfix

Another small batch of bugfixes and changes:

  • Corrected a few more spelling errors
  • Fixed the 'Downtrodden' achievement; This achievement slipped through the cracks of our testers, not triggering when it should.
  • Changed how the 'Lest' Achievement is unlocked. Previously, you could lock yourself out of this achievement on a single playthrough by defeating Petyr 4 times. Now, you can also unlock it by meeting him at cragmoth after defeating him that many times.
As always, thank you to the players discussing and reporting these bugs! Ibe


[ 2023-08-27 09:31:18 CET ] [ Original post ]

Game update/bugfix

Some minor fixes this time around:

  • Corrected some typos and spelling errors
  • Fixed a rare bug in the magic school where no poem would be shown
  • Other small fixes to the poetry rendering
cheers Ibe


[ 2023-08-15 08:35:52 CET ] [ Original post ]

Game update/bugfix

Again some bugfixes and small changes to the gameplay:

  • Fixed a bug where the 'heart' card did not show the correct damage when dispirited, inspired or shielded.
  • Fixed a rare bug where the campaign mode was not interactable at all except for panning & zooming the map.
  • Adjusted the gauntlet mode so that wizards are assigned tiers and arranged accordingly. This is to prevent the player encountering a difficult late-game wizard at the start of their gauntlet run.
  • Implemented some small optimizations (to be tested on lower end hardware).
cheers Ibe


[ 2023-08-09 14:20:07 CET ] [ Original post ]

Game update/bugfix

This update brings some well needed bugfixes:

  • Fixed a bug where the secret road to Caern does not properly unlock. Poor sod Urick was literally trapped on the island. This fix works retroactively for players who have already done the quest.
  • Fixed poem highlighting bug where incorrect words were highlighted (e.g. grain instead of rain, knight instead of night).
  • Fixed a bug where the damage predictions of some cards didn't update when drawn last from the deck (the queen card for instance).
  • Fixed some dialogue conditions
cheers Ibe


[ 2023-08-07 10:46:30 CET ] [ Original post ]

Streamer broadcast

There's another prerecorded stream scheduled today at 16h00 CEST by our friends at TripleJump (@TeamTripleJump)!


[ 2023-08-04 12:49:59 CET ] [ Original post ]

Game update/bugfix

This update brings some bugfixes and corrections, here's the changelog:

  • Fixed a bug causing some words not to be highlighted correctly
  • Fixed a bug causing some poems to be formatted incorrectly and show out of bounds
  • Fixed a bug where some highlighted words in certain poems were not counted for card conditions
  • Corrected some spelling and grammar in the wizard's dialogue
cheers Ibe


[ 2023-08-04 12:30:20 CET ] [ Original post ]

Streamer broadcast

Hope you are all enjoying the game's release! We'll be showcasing the game with another prerecorded stream of youtuber KatherineOfSky (@KatherineOfSky on youtube) at 16h00 CEST today.


[ 2023-08-03 11:41:10 CET ] [ Original post ]

Game update/bugfix

Some quick fixes for you:

  • The doom card is fixed; you can remove shields without worry now.
  • Fixed a deck editor bug where you could not select any other cards with a controller after emptying out your deck.
cheers Ibe


[ 2023-08-02 06:58:42 CET ] [ Original post ]

Verses of Enchantment is out now!

Verses of enchantment is out right now! Thank you all for your support during development.

The demo will stay live....


and will be updated alongside the game for your convenience. Demo progress transfers to the full game, so you don't have to worry about starting over!

Report any bugs you find...


in the steam discussions or mail them to support@nachtvlam.be. We'll try and get back to you as soon as possible.

Share your opinion...


in the reviews or in the discussion forum. Any positive reviews help us bring new players to the game and enables us to work on future games! cheers Ibe


[ 2023-08-01 17:32:53 CET ] [ Original post ]

Launch broadcast

As we're launching on August 1st, we'll showcase the game with a prerecorded stream of youtuber Olexa (@OlexaYT) at 17h45 CEST.


[ 2023-07-31 12:48:19 CET ] [ Original post ]

Steam deck compatibility

If you're wondering how compatible Verses of Enchantment is with the Steam deck before Steam does their own tests, here's a rundown:

  • The game runs natively on linux and performs well
  • The game has full controller support
  • The game has an alternative font to improve legibility
But...
  • The game's UI & text was originally designed for larger screens, so the game does not read that well on the Steam deck
So in short; The game is playable on the Steam deck, but I recommend a PC for a more comfortable experience. Cheers Ibe


[ 2023-07-21 09:27:08 CET ] [ Original post ]

Release date announcement

Hi all, The time has finally come; Verses of Enchantment is releasing in 2 weeks, on the 1st of August! Thank you all who have wishlisted and tried the demo, I'm excited for you to try the full game! Save files are compatible with the full version, so no need to start over! Cheers Ibe


[ 2023-07-17 13:02:50 CET ] [ Original post ]

Demo update

Hi all, Another update to the game implementing some requested features and accessibility:

  • Changed the deck card limit to 15-20 cards instead of exactly 15
  • Added a travel button to the map nodes so you can directly travel there
  • Added a duel speed option
  • Added full controller support (steam deck to be tested soon)
  • Fixed a lot of minor UI and other bugs
Adding controller support was more of a hassle than expected, on to steam integration (cloud saves, achievements,...)! Cheers Ibe


[ 2023-06-14 10:55:25 CET ] [ Original post ]

Demo update

Hi all, Here's another update to the game:

  • Added the 'Gallery' to the title screen where all featured public domain artwork is viewable
  • The game now makes automatic save backups in case data gets corrupted
  • Fixed a bug where Elana's AI would lock up when using her 'Dust' card (Thanks @LVS for reporting this bug)
With the gallery added to the game, the game is feature complete. In the coming month, I'll be adding some more story content, steam integration (cloud saves, achievements,...) and implementing and testing some requested features/changes. Cheers Ibe


[ 2023-05-30 11:24:35 CET ] [ Original post ]

Demo update

Hi all, Here's a quick update to the demo:

  • Changed the mouse cursor to something more thematic
  • Added accessibility options for fonts, and colorblindness, among others
  • Incompatible save data is now moved to a separate folder instead of being deleted
There's been reports that the game crashes when entering the campaign mode; this is caused by incompatible save files from previous versions. Normally, these should be compatible, but as a temporary workaround, the game will put saves from previous versions in C:\Users\\AppData\Roaming\Godot\app_userdata\Verses of Enchantment\old\ and create a new one. So if you're wondering where your save data went and would like to transfer your data, please send your save file to support@nachtvlam.be so I can see where the problem lies and push an update that allows for these saves to be patched. Cheers Ibe


[ 2023-05-19 14:03:01 CET ] [ Original post ]

Demo update

Hi all, The release of the full version is nigh! This update contains some changes and bugfixes to the demo version, as well as adding a lot of content to the full version for potential press to preview. Here's the changelog: general changes

  • Added an animated intro cutscene when starting the campaign
  • Added a new status effect: "shield"
  • Added more map ambience sfx
  • Fix some sfx audio bugs
  • Rebalanced all cards
  • Rebalanced the merchant prices/stocks
  • Adjust the starter deck
  • Music volume is lowered during the player turn
  • Fix some poetry highlighting bugs
  • Added loading screens to campaign mode
  • Added credits to main menu
content added to preview version
  • Added 6 new regions
  • Added 19 new wizard NPC's
  • Added +- 6000 words of dialogue
  • Added 70 new cards
  • Added magic schools to learn new cards
  • Added the roguelike gauntlet mode
Keep an eye out these coming months for the full release! Cheers Ibe


[ 2023-05-15 10:12:31 CET ] [ Original post ]

Demo Update

Hi all, While I'm working on finishing the content for the full version of the game, I'm updating the demo with a host of bugfixes and feature updates: Here's the changelog:

  • Improved the generated poetry to be less repetitive
  • Improved poetry content tagging and detection
  • Added collectable card sleeves
  • Reduced the filesize by compressing large assets
  • Sped up loading times when finishing duels on the campaign map
  • Updated the tutorial on poetry related card effects
  • Fixed some map scrolling and panning bugs
  • Adjusted the campaign map ambient sfx
  • Added a deck editor search box to filter collected cards
  • Fixed wizard chatlog related bugs
  • Updated and added some wizard dialogues
  • Implemented multi-threaded save buffers to avoid lag spikes when saving data to disk
  • Changed the trading interface to be clearer
  • Trading prices are now dependent on player supply and demand
  • Trading merchants now have a maximum stock and budget
  • Wizards now have a fixed set of cards you can earn when beating them
  • Wizards can now refuse duels, give gold or rations depending on the conversation
  • Added a pretty card glittering effect for unlearned or newly learned cards
  • Optimized card interactions to avoid lag spikes on low end machines
  • Updated some music tracks with revised versions by Rupert Cole
Cheers Ibe


[ 2023-03-29 15:07:50 CET ] [ Original post ]

Steam next fest livestream!

We'll be livestreaming Verses of Enchantment during Steam's next festival from the 3rd of October to the 10th. There will be Live Q&A sessions with the developers every weekday from 14h00 to 16h00 UTC too. They might be available in the livestream chat outside of these hours, so pop by and say hi! This event is split into two parts to make room for Steam's official Next fest rebroadcast livestream.


[ 2022-10-05 01:00:44 CET ] [ Original post ]

Steam next fest livestream!

We'll be livestreaming Verses of Enchantment during Steam's next festival from the 3rd of October to the 10th. There will be Live Q&A sessions with the developers every weekday from 14h00 to 16h00 UTC too. They might be available in the livestream chat outside of these hours, so pop by and say hi! This event is split into two parts to make room for Steam's official Next fest rebroadcast livestream.


[ 2022-10-03 17:20:23 CET ] [ Original post ]

Steam next fest livestream!

We'll be livestreaming Verses of Enchantment during Steam's next festival from the 3rd of October to the 10th. There will be Live Q&A sessions with the developers every weekday from 14h00 to 16h00 UTC too. They might be available in the livestream chat outside of these hours, so pop by and say hi! This event is split into two parts to make room for Steam's official Next fest rebroadcast livestream.


[ 2022-09-27 17:21:21 CET ] [ Original post ]

Verses of Enchantment
Nachtvlam Developer
Nachtvlam Publisher
TBA Release
Game News Posts: 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive (29 reviews)
Public Linux Depots:
  • [0 B]

Verses of Enchantment is a deckbuilding card game set in an 18th century fantasy world. Travel the lands and learn magic in the form of cards from a cast of unique and diverse wizards. Become one of the greats as you weave together spells and poetry into Verses of Enchantment!



Play cards against various opponents on your quest to become a fully fledged wizard. Collect new cards by winning duels to expand your spellcraft.



Your played cards transform into poetry that can trigger various effects in newly played cards. Carefully think ahead to influence the generated poetry and become a master in strategic prose.



Learn about the 5 different schools of magic dictating the world of Verses of Enchantment. Compose your deck of cards to inspire poetry to be remembered through the ages!

MINIMAL SETUP
  • OS: Any distribution
  • Processor: 2.0 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: OpenGL 3.3+ support
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: linux
  • Processor: 2.4GHZ Dual Core Processor Or HigherMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia RTX 600000000
  • Storage: 3 GB available space