Fixed an issue where a player could not pause after getting defeated ingame. Previously the game gave pause control only to players who were undefeated. This was an issue when only bots were left. Players can now pause anytime in an active game and the top of the menus will indicate who initiated the pause.
Fixed a bug in the sushi boat map where bots would get stuck on parts of the map
Added tooltips at the beginning of new rounds
Added Camera Shake scale settings
Remapped keyboard Backspace button as the "Back" key instead of ESC as the later was conflicting with another function
A new soundtrack for sports modes freshly cooked up by Wife Error!
A few Christmas cosmetics have been added
Merry Christmas Everyone, Thank you for all your support this year and helping to make Sumo Seals a better game with each new update! [ 2022-12-18 04:20:36 CET ][ Original post ]
Introduced new experimental Sports Map - Infinity Ring: Two teams face each other to disassemble the shell of a ball to make it fit in the team goal post
Fixed a bug in the Bot AI for Smash mode where the Seals would stop facing the blocks and charging
In preparation for Halloween I have added a variety of cosmetics options for the Seals!
I have also made a bunch of gameplay tweaks and fixes from the first week of Early Access:
The Hot Pepper powerup has been overhauled. Instead of having to charge while the item is in use, you will now automatically ram into anything in front of you.
Double Jump activation window has been increased
FX was missing when Seals perform a strong charge. That has now been fixed.
Seal Pups in Survival mode are now heavier and will not fly off into the sunset when you charge into them by accident.
Fanning charge sound does not get stuck into infinite loop if charged into or stomped anymore.
Friends! After lots of sleepless nights, the moment is finally here and I get to share with you all what I have been working on the last couple of years. What started as a silly project for me to educate myself on how to make a game from start to finish ended up very much taking a life of its own.
While I am glad that it has reached the current state it's in and is a blast to play with friends, my mission here is not done. Sumo Seals definitely has potential to be more. But this is a journey I would like to take you, the community, along for as I will need your help to determine what I should be focusing on until its full release.
I am eternally thankful to everyone who has helped me reached this stage. It has been a really challenging journey so far and this would never have been possible without you. You know who you are!
Thank you,
Victor
Sumo Seals is the perfect game for players who like to be dropped right into the heart of the action and revel in the chaos of the unpredictable. Solo or with friends, the game includes various modes and maps to cater to players of all skill level and preferred gameplay styles. From sports modes where teamplay is crucial to protecting seal pups against waves of grime for cooperative play, there is something for everyone. No need to grind endlessly for unlockables, Sumo Seals lays everything on the table the first time you boot up the game.
Solo & Local Multiplayer/Coop
Solo or with friends, Sumo Seals comes with a selection of modes and maps for all skill ranges and levels of intensity.
Ludicrous Powerups
Tip the balance with bonkers powerups and catch your friends off guard.
Bounce in Style
Customize your seally buddies with ridiculous headgear and accessories.
For Bulletpoints Lovers
Various modes featuring different playstyles (e.g. Sports, Challenges, Survival)
Most modes support up to 4 players & bots can be selected if playing solo.
Dozens of quirky maps each with their own set of obstacles
Quirky and often chaotic set of items to help you turn the tides of battle
Customizable headgear and accessories
Full Controller Support. Playstation, Xbox or Switch controller support included as well