
SENSEs: Midnight is a full 3d survival horror game taking major cues from Fatal Frame and Resident Evil, featuring TANK CONTROLS and FIXED CAMERA ANGLES in order to capture the truest essence of classic survival horror titles. Discover the secrets of the park via environmental storytelling and lore, manage your limited inventory slots carefully to avoid backtracking, weigh risk and reward on puzzles that may alert the vengeful spirits of the park, use hiding spots to temporarily elude your pursuer, and remember, there is only one place you can safely save your game... Expect the Ikebukuro walking park to ooze dreadful atmosphere while the ever-present threat of a relentless Onryo stalks and chases you wherever you go!

SENSEs: Midnight is the first part of the anthology style sequel to Sense: A Cyberpunk Ghost Storyhttps://store.steampowered.com/app/1120560/Sense___A_Cyberpunk_Ghost_Story/ by SUZAKU games.
- Fixed a bug where the camera flash is too bright and obscures all photos.
- Fixed a bug with the gate to the rest area's hitbox not responding. Also added an additional light to signpost this interaction better.
- Adjusted the hitbox for the security panel puzzle. This may not prevent the bug that disallows you sliding the ID card, but we are trying to figure out the problem, this bug appears to be rare enough to be very hard to replicate. AS soon as we can identify the problem we will fix it
- fixed camera glitches with several cutscenes and interactions.
- fixed a bug with the inventory system that allowed an item dupe glitch (only effected interactions with stacked item usage)
- Fixed a bug where the clock's face change and audio chime weren't occurring.
- Fixed a bug where the vending machine coins were not being used all at once, requiring players to insert one at a time.
- adjusted and added several camera angles within interactions and traversal.
- added additional signposting and dialogue for some interactions to aid the player's understanding of where to go and what to do.
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