





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hello everyone! We're sorry for the month of silence, but we really wanted to take stock, reflect, and carefully consider how to move forward and what specifically to address. We mostly have good news for the patch, but want to give some bad news first. Without getting too into the issue, despite our best efforts we were left with no choice but to part ways with our coder, this unfortunately means that the only fixes and additions we could make over all were visual, lore, or minor adjustments or iterations to what we have. Adding combat, new features, drastically changing enemy behavior, is simply not possible. The good news is we aren't quitters and we pretty immediately made moves to find a new coder so that we can rebuild a much better, more versatile, and better optimized way to continue making games going forward. We are very excited to get back to work, and are hopeful on our current prospects! All that out of the way, we spent a few weeks planning out what to add and how given our limitations, and the rest of the time working our butts off to add it all in. I believe, though small, the new content brings the game to a much better and more "complete" feel. We are very excited to see the feedback and hope that anyone disappointed gives the game another chance! We are presently working on some final new elements we will outline below while we wait for the localization files. We are still on track for a release of this patch just in time for Halloween! We are calling this patch 2.0, and are heavily and carefully testing for bugs and errors, that said if any missed bugs arise from this new patch we will work to address them as soon as we can! We expect to push the update by next Friday Oct 21! Side note - The new content of the game adds roughly 30 minutes of additional gameplay! FIXES
[ 6082 ]
[ 1511 ]
[ 1888 ]