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Hey everyone!
Excited to share some pretty big development updates!
The first is that Slay the Princess was just selected to be part of this year's PAX Rising showcase, meaning we were one of just eleven indie games given a free booth for the convention. We'll be bringing a massively updated demo with us, including an expanded chapter 2, some more outcomes in chapter 1, and ~four~ new Princesses you've yet to meet.
And if you're not able to make it to PAX this year, no worries! The new demo will be going live on Steam at the start of the convention, so you'll still be able to play it as soon as everyone else from the comfort of your home.
On top of new content, we'll be pushing some QOL and UI changes to the demo as well.
The new textbox should feel more cohesive with the setting, and we're including a toggle-able quick menu at the bottom of the screen. I know some folks wound up going through the demo without realizing that they could save their games, so hopefully this saves new players a bit of a headache, and if you'd rather hide it, you'll be able to turn it off in the game's preferences.
We've also been working on a sticker sheet with chibi versions of all of the Chapter 2 Princess evolutions, including the ones you haven't met yet. Those'll be available for purchase alongside the new demo ^^
We're both very happy with how the script has been turning out, and can't wait to share more of the game with you. Thank you so much for your continued patience and support as we make our lil' game!
Best,
Tony and Abby
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