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Feature Friday - February 17, 2017

  • Added legendary gunsmiths. You'll find their workshops as new overland encounters.
  • Added secluded distilleries.
  • Added legendary ichor merchants and new overland encounters for their distilleries.
  • Added a new music track "Moghra'yi Remembrance Circle" to desert areas
  • Legendary creatures guarding the relic chests on the last levels of historic sites are now leaders of their respective cults.
  • Relic quests now properly complete when you equip or activate the relic directly from a chest.
  • You no longer get multiple chronology entries for visiting the same historic site.
  • Fixed an exception when looking at cybernetic credit wedges.
  • Move Up and Move Down keybinds will now cycle through multiple objects in a cell in look mode
  • Added UI options to show or hide plants and pools in the nearby items list, defaults to hide
  • The new UI multiple-choice dialog now correctly supports capitalized hotkeys
  • Taught the AI to use: bezerk, force wall and the new long blades tree
  • Updated several NPCs and creatures to the new skills
  • Reduced the frequency of several items of stacked walls and furniture occuring in a single cell in areas generated by the historic-style dungeon builder
  • Changed XP Bar to more conventionally display percentage of progress through only the current level's xp
  • Fixed dismember allowing you to dismember with non-axe weapons
  • Fixed invisible objects showing up in the nearby items list
  • Fixed issues with relics with several stat boosts not being properly displayed, applied or removed
  • Fixed issue with relics applying their boosts in inappropriate slots
  • Fixed some layout issues with the popup choice window
  • Fixed some issues with level stacking of mutation power-granting relics
  • Fixed the trade button in the new ui conversation screen being un-navigable
  • Fixed XP and HP bars sometimes not resizing properly
  • Fixed fungal infections dropping as items
  • Fixed fungal infection items showing up on dynamic tables
  • Fixed a few rare cases where Calloused's bonuses would stop applying
  • Fixed some cases where you'd end up with multiple stairs up in a square
  • Fixed some cases where you'd end up with a missing stairs down
  • Fixed many effects that were incorrectly rendering in non-active zones
  • Improved the layout of conversations
  • Improved the readability of the selection highlight on new ui dialogs
  • [modding] Added stat:: wish to modify a stat basevalue
  • [modding] Added statbonus:: wish to modify a stat bonus
  • [modding] Added statpenalty:: wish to modify a stat penality
  • [modding] Added xp: to award a given amount of experience
  • [modding] Added cureglotrot and cureironshank wishes
  • [prerelease content] Metamorphosis no longer duplicates inventory and non-natural equipment and transfers your own equipment during transformations.


  • [ 2017-02-17 20:22:33 CET ] [ Original post ]



    Caves of Qud
    Freehold Games
  • Developer

  • Freehold Games
  • Publisher

  • 2015-07-15
  • Release

  • Indie Strategy RPG Singleplayer EA
  • Tags

  • Game News Posts 436  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (7325 reviews)


  • Review Score

  • http://www.cavesofqud.com
  • Website

  • https://store.steampowered.com/app/333640 
  • Steam Store

  • The Game includes VR Support



    Caves of Qud - Linux [214.01 M]

  • Public Linux depots

  • Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Decide: is it a dying earth, or is it on the verge of rebirth?

    Who are you?

    Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes—the toxic arboreta of Ekuemekiyye, the Holy City; the ice-sheathed arcology of Ibul; or the crustal mortars of Yawningmoon.


    You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.

    You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."

    What can you do?

    Anything and everything. Caves of Qud is a deeply simulated, biologically diverse, richly cultured world.
    • Assemble your character from over 70 mutations and defects and 24 castes and kits—outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself—it's all the character diversity you could want.
    • Explore procedurally-generated regions with some familiar locations—each world is nearly 1 million maps large.
    • Dig through everything—don't like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
    • Hack the limbs off monsters—every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
    • Pursue allegiances with over 60 factions—apes, crabs, robots, and highly entropic beings—just to name a few.
    • Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud.
    • Learn the lore—there's a story in every nook, from legendary items with storied pasts to in-game history books written by plant historians.
    • Die—Caves of Qud is brutally difficult and deaths are permanent. Don't worry, though—you can always roll a new character.
    MINIMAL SETUP
    • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
    • Processor: 1GHz or faster. SSE2 instruction set support.Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Graphics card: OpenGL 3.2+. Vulkan capable
    • Storage: 2 GB available space
    GAMEBILLET

    [ 5951 ]

    1.50$ (85%)
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    7.95$ (20%)
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    3.60$ (64%)
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    1.50$ (85%)
    16.52$ (17%)
    20.49$ (18%)
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    11.04$ (15%)
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    12.74$ (15%)
    2.90$ (78%)
    4.00$ (80%)
    0.75$ (85%)
    3.56$ (88%)
    16.99$ (15%)
    1.60$ (92%)
    14.99$ (25%)
    33.19$ (17%)
    16.00$ (73%)
    GAMERSGATE

    [ 1903 ]

    1.64$ (59%)
    1.5$ (62%)
    7.5$ (70%)
    5.63$ (81%)
    1.76$ (91%)
    7.92$ (74%)
    0.68$ (83%)
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    1.69$ (89%)
    1.84$ (74%)
    3.75$ (62%)
    22.49$ (25%)
    1.13$ (92%)
    20.09$ (50%)
    1.05$ (85%)
    0.56$ (81%)
    3.38$ (66%)
    1.84$ (74%)
    4.69$ (81%)
    0.3$ (92%)
    1.58$ (77%)
    2.5$ (50%)
    1.25$ (75%)
    4.5$ (85%)
    7.23$ (71%)
    3.75$ (62%)
    2.5$ (50%)
    0.68$ (92%)
    1.91$ (87%)

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