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Feature Friday - March 10, 2017

  • We made a bunch of enhancements to the paper doll equipment screen. It's still flagged as prerelease content, but you can enable it here: Options > Overlay UI > Prerelease: Use over inventory screen.
    • The new overlay inventory is now also used for item pickup and container manipulation.
    • Item filters now entirely hide the filtered categories.
    • Item filter buttons now properly respond to the 'use' key.
    • You can page up and down now.
    • You can use + and - to open and close item categories.
    • Items are now properly sorted alphabetically.
    • Fixed several filter icons in the inventory list.
    • Fixed some issues with scrolling through the inventory list or the paper doll.
    • Updated the look and behavior of many graphical elements.
    • Item selection is now properly restored when the screen refreshes.
    • If the overlay UI and inventory are enabled, the original equipment screen doesn't appear when you tab through your character screens.
  • Added tiles for several pieces of natural equipment.
    • wings
    • carapace
    • horns
    • stinger
    • quills
    • burrowing claws
    • flaming and freezing hands
  • Added a tile for mechanical wings.
  • Updated torch tiles.
  • Sultans now occasionally fake their own deaths or have their deaths wrongly reported.
  • Added some sultan events involving chariot accidents.
  • Improved the grammar of sultan history snippets.
  • Fixed some cases where looking at a painted or engraved item didn't reveal the proper historic site or give the right quest.
  • Fixed an issue that was causing the secrets about the location of the Ruin of House Isner not to appear in procedurally-generated books. The secrets are back in!
  • Added a new textbook to the corpus of text that the procedurally-generated books draw from.
  • Fixed an issue that caused the player to occasionally become a member of the Beasts faction, resulting in neutral NPCs acting hostile toward you.
  • Added new options to the main Options screen.
    • Display vignette
    • Display scanlines
    • Brightness level
    • Contrast level
  • [debug] Added a wish to clear the player's faction membership: "clearfactionmembership". You can use this wish to fix the hostile NPC bug in older saves.
  • [modding] The look cursor is now more compatible with full-color tiles.
  • [modding] Display.txt is now moddable. You only need to include the text you want to override in Display.txt. For example, here's the full text of a mod that disables the vignette: { "shaders":{ "vignette":{ "enable":"false" }}}
  • [modding] Display.txt now supports a "tiles" category with "width" and "height" variables. You can use it to reskin the game with an alternate tile aspect ratio.


    [ 2017-03-11 01:45:25 CET ] [ Original post ]

  • Caves of Qud
    Freehold Games Developer
    Freehold Games Publisher
    2015-07-15 Release
    Game News Posts: 439
    🎹🖱️Keyboard + Mouse
    Overwhelmingly Positive (7325 reviews)
    The Game includes VR Support
    Public Linux Depots:
    • Caves of Qud - Linux [214.01 M]
    Available DLCs:
    • Caves of Qud - Pet Pack 1
    Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Decide: is it a dying earth, or is it on the verge of rebirth?

    Who are you?

    Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes—the toxic arboreta of Ekuemekiyye, the Holy City; the ice-sheathed arcology of Ibul; or the crustal mortars of Yawningmoon.


    You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.

    You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."

    What can you do?

    Anything and everything. Caves of Qud is a deeply simulated, biologically diverse, richly cultured world.
    • Assemble your character from over 70 mutations and defects and 24 castes and kits—outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself—it's all the character diversity you could want.
    • Explore procedurally-generated regions with some familiar locations—each world is nearly 1 million maps large.
    • Dig through everything—don't like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
    • Hack the limbs off monsters—every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
    • Pursue allegiances with over 60 factions—apes, crabs, robots, and highly entropic beings—just to name a few.
    • Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud.
    • Learn the lore—there's a story in every nook, from legendary items with storied pasts to in-game history books written by plant historians.
    • Die—Caves of Qud is brutally difficult and deaths are permanent. Don't worry, though—you can always roll a new character.

    MINIMAL SETUP
    • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
    • Processor: 1GHz or faster. SSE2 instruction set support.Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Graphics card: OpenGL 3.2+. Vulkan capable
    • Storage: 2 GB available space
    GAMEBILLET

    [ 6087 ]

    0.90$ (82%)
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    4.22$ (15%)
    19.49$ (35%)
    33.59$ (16%)
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    4.09$ (18%)
    12.74$ (15%)
    0.90$ (91%)
    8.39$ (16%)
    9.13$ (74%)
    8.49$ (15%)
    GAMERSGATE

    [ 3241 ]

    6.8$ (66%)
    4.05$ (73%)
    1.88$ (62%)
    2.21$ (83%)
    9.0$ (85%)
    2.0$ (80%)
    10.13$ (77%)
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    1.69$ (79%)
    25.0$ (50%)
    12.0$ (70%)
    3.48$ (83%)
    3.0$ (95%)
    2.55$ (74%)
    14.99$ (40%)
    6.0$ (60%)
    1.88$ (62%)
    21.75$ (56%)
    0.85$ (91%)
    26.99$ (33%)
    1.35$ (89%)
    2.63$ (62%)
    4.5$ (62%)
    0.88$ (91%)
    5.63$ (62%)
    26.99$ (46%)
    1.8$ (70%)

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