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Feature Friday - March 17, 2017

  • We added a new input manager that supports gamepads out of the box. It's still prerelease content; we'll be expanding support and tweaking the default bindings in the coming weeks.
    • Added a new options menu: Controls. You can access key bindings and enable the new input manager from this menu.
    • The default movement mapping is: left stick to point in a direction + right trigger to move. You can also hold down right trigger and point the left stick around to move quickly.
    • You can also rebind to direct movement. If you do, the Move North/South/East/West commands tilt 45 degrees right when you hold the Alt button (left trigger by default). So, to move NE, you hold left trigger and move north.
    • These are the current default mappings on an Xbox controller.
      • left stick + right trigger: move
      • A: interact
      • B: get
      • X: ability menu
      • Y: walk (move in a direction until you hit a wall)
      • left bumper: wait a turn
      • right bumper: fire missile weapon
      • dpad up: go up stairs or to the worldmap
      • dpad down: go down stairs or to the local map
      • right stick: look
      • click right stick: reload missile weapon
      • select: menu
      • start: inventory
      • left trigger + B: get nearby
      • left trigger + Y: autoexplore
      • left trigger + left bumper: rest until healed
      • left trigger + right bumper: throw
  • Added, changed, or tweak tiles for the following objects.
    • pocketed vest
    • black, ash-stained, and cloth robes
    • furs
    • woven and vine-weave tunics
    • wool kilt
    • crude and filthy toga
    • bark armor
    • ring mail
    • basic toolkit
    • stun rod
    • box of crayons
    • Joppa and Grit Gate recoilers
    • iron mace
    • grenades
    • albino monkey braid
  • Glass bottles now visually respect the liquids they hold. They appear empty when they're empty; otherwise they show the color of the liquid they contain.
  • Updated the slimy shaft tile.
  • Added options for fullscreen mode and target framerate (Options > General).
  • Improved the navigability of the overlay options.
  • Fixed books and artifact stories not working when accessed from the new inventory screen.
  • Fixed monsters being able to melee attack you through floors if they were directly above or below.
  • Fixed very excessive memory use when browsing the contents of a container that contains many items, particularly liquid volumes.
  • Fixed an exception on the Quests screen.
  • Fixed several cases of excessive garbage generation.
  • Removed some baseobjects (basefloat, tool) from dynamic encounters.


  • [ 2017-03-17 21:49:34 CET ] [ Original post ]



    Caves of Qud
    Freehold Games
  • Developer

  • Freehold Games
  • Publisher

  • 2015-07-15
  • Release

  • Indie Strategy RPG Singleplayer EA
  • Tags

  • Game News Posts 436  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (7325 reviews)


  • Review Score

  • http://www.cavesofqud.com
  • Website

  • https://store.steampowered.com/app/333640 
  • Steam Store

  • The Game includes VR Support



    Caves of Qud - Linux [214.01 M]

  • Public Linux depots

  • Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Decide: is it a dying earth, or is it on the verge of rebirth?

    Who are you?

    Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes—the toxic arboreta of Ekuemekiyye, the Holy City; the ice-sheathed arcology of Ibul; or the crustal mortars of Yawningmoon.


    You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.

    You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."

    What can you do?

    Anything and everything. Caves of Qud is a deeply simulated, biologically diverse, richly cultured world.
    • Assemble your character from over 70 mutations and defects and 24 castes and kits—outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself—it's all the character diversity you could want.
    • Explore procedurally-generated regions with some familiar locations—each world is nearly 1 million maps large.
    • Dig through everything—don't like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
    • Hack the limbs off monsters—every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
    • Pursue allegiances with over 60 factions—apes, crabs, robots, and highly entropic beings—just to name a few.
    • Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud.
    • Learn the lore—there's a story in every nook, from legendary items with storied pasts to in-game history books written by plant historians.
    • Die—Caves of Qud is brutally difficult and deaths are permanent. Don't worry, though—you can always roll a new character.
    MINIMAL SETUP
    • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
    • Processor: 1GHz or faster. SSE2 instruction set support.Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Graphics card: OpenGL 3.2+. Vulkan capable
    • Storage: 2 GB available space
    GAMEBILLET

    [ 5951 ]

    24.87$ (17%)
    49.99$ (17%)
    16.99$ (15%)
    22.99$ (8%)
    20.95$ (65%)
    9.95$ (17%)
    4.17$ (79%)
    12.38$ (17%)
    16.88$ (16%)
    1.60$ (92%)
    20.74$ (17%)
    3.96$ (80%)
    7.50$ (50%)
    1.68$ (83%)
    5.51$ (8%)
    4.95$ (17%)
    12.89$ (14%)
    12.44$ (17%)
    17.59$ (12%)
    9.92$ (34%)
    41.49$ (17%)
    4.50$ (75%)
    1.58$ (84%)
    27.49$ (45%)
    2.23$ (78%)
    4.58$ (69%)
    12.59$ (16%)
    16.79$ (16%)
    4.39$ (12%)
    24.00$ (60%)
    GAMERSGATE

    [ 1903 ]

    0.18$ (91%)
    10.3$ (59%)
    0.68$ (77%)
    2.88$ (59%)
    1.31$ (81%)
    1.05$ (92%)
    1.31$ (81%)
    10.0$ (75%)
    3.94$ (74%)
    0.6$ (92%)
    7.5$ (70%)
    18.75$ (62%)
    0.75$ (81%)
    0.56$ (81%)
    0.9$ (70%)
    0.75$ (92%)
    2.36$ (66%)
    0.68$ (83%)
    0.51$ (83%)
    0.85$ (83%)
    1.84$ (74%)
    9.0$ (70%)
    1.91$ (87%)
    34.99$ (30%)
    5.63$ (62%)
    7.92$ (74%)
    1.84$ (74%)
    1.64$ (59%)
    8.8$ (65%)
    7.2$ (76%)

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