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Feature Friday - April 21, 2017

  • Added a new fungal infection: waxflab.
  • Added a new type of fungus puffer: rosepuff.
  • Removed the max strength cap from cudgel-like fungal infections that colonize your hands.
  • Added tiles for all the fungal infections.
  • Updated the Corpus Choliys to include an account of waxflab.
  • Gave a chat component to the following creature types (their capacity for speech varies).
    • humanoids
    • apes
    • antelopes
    • most other mammals
    • robots
    • crabs
    • oozes
    • unshelled reptiles
    • tortoises
    • fish
    • arachnids
    • birds
    • worms
    • plants
  • Made birds extra chatty.
  • Fixed some grammar issues with popup messages.
  • Party members now prefer not to attack things that share a tile with their party leader.
  • Fixed tinker-trained NPCs not being able to repair items.
  • Fixed some cases where multiple sets of limbs were given the same name.
  • Fixed some cases where fungal outcrops weren't removed when you cured glowcrust.
  • Lairs no longer generate on top of historic sites, wiping the sites out of existence.
  • Fixed some cases where natural equipment, like bites, ended up on the ground when the corresponding appendage was dismembered.
  • When you cure ironshank, you no longer have a residual movespeed penalty.
  • Fixed some cases where plant-based lairs didn't generate properly.
  • Journal, water ritual, and faction work proceeds behind the scenes.


    [ 2017-04-22 02:13:05 CET ] [ Original post ]

  • Caves of Qud
    Freehold Games Developer
    Freehold Games Publisher
    2015-07-15 Release
    Game News Posts: 439
    🎹🖱️Keyboard + Mouse
    Overwhelmingly Positive (7325 reviews)
    The Game includes VR Support
    Public Linux Depots:
    • Caves of Qud - Linux [214.01 M]
    Available DLCs:
    • Caves of Qud - Pet Pack 1
    Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Decide: is it a dying earth, or is it on the verge of rebirth?

    Who are you?

    Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes—the toxic arboreta of Ekuemekiyye, the Holy City; the ice-sheathed arcology of Ibul; or the crustal mortars of Yawningmoon.


    You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.

    You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."

    What can you do?

    Anything and everything. Caves of Qud is a deeply simulated, biologically diverse, richly cultured world.
    • Assemble your character from over 70 mutations and defects and 24 castes and kits—outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself—it's all the character diversity you could want.
    • Explore procedurally-generated regions with some familiar locations—each world is nearly 1 million maps large.
    • Dig through everything—don't like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
    • Hack the limbs off monsters—every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
    • Pursue allegiances with over 60 factions—apes, crabs, robots, and highly entropic beings—just to name a few.
    • Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud.
    • Learn the lore—there's a story in every nook, from legendary items with storied pasts to in-game history books written by plant historians.
    • Die—Caves of Qud is brutally difficult and deaths are permanent. Don't worry, though—you can always roll a new character.

    MINIMAL SETUP
    • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
    • Processor: 1GHz or faster. SSE2 instruction set support.Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Graphics card: OpenGL 3.2+. Vulkan capable
    • Storage: 2 GB available space
    GAMEBILLET

    [ 6087 ]

    5.92$ (15%)
    26.09$ (13%)
    4.45$ (82%)
    2.47$ (17%)
    1.72$ (78%)
    13.29$ (34%)
    34.99$ (13%)
    1.61$ (84%)
    2.00$ (80%)
    2.59$ (74%)
    2.61$ (87%)
    25.99$ (35%)
    4.75$ (81%)
    8.49$ (15%)
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    11.67$ (61%)
    5.34$ (82%)
    49.64$ (17%)
    3.07$ (80%)
    4.20$ (83%)
    12.00$ (60%)
    12.84$ (57%)
    2.70$ (91%)
    8.27$ (17%)
    10.91$ (16%)
    3.29$ (18%)
    4.90$ (75%)
    20.99$ (40%)
    12.74$ (15%)
    GAMERSGATE

    [ 3241 ]

    3.0$ (80%)
    0.51$ (83%)
    3.6$ (80%)
    11.99$ (20%)
    4.0$ (80%)
    5.0$ (90%)
    1.88$ (81%)
    2.5$ (75%)
    4.5$ (85%)
    5.0$ (75%)
    9.59$ (36%)
    14.99$ (50%)
    1.5$ (81%)
    2.01$ (85%)
    3.25$ (75%)
    9.0$ (64%)
    8.84$ (66%)
    2.85$ (90%)
    3.0$ (90%)
    3.0$ (70%)
    4.0$ (80%)
    5.4$ (91%)
    2.21$ (83%)
    24.0$ (60%)
    4.25$ (79%)
    3.75$ (85%)
    2.5$ (90%)
    0.37$ (63%)
    18.74$ (25%)
    6.25$ (75%)

    FANATICAL BUNDLES

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