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Feature Friday - October 16, 2021
[ 2021-10-16 04:25:02 CET ] [ Original post ]
202.88 - 'beta' branch
- Added new descriptions for the following objects: starmchair, sofa, multicabinet, chalkboard, marble steps, glass hydraulic pipes in the Yd Freehold, and fulcrete with square wave.
- Thermo casks are now considered artifacts.
- Night-sight interpolators now have a trade value.
- Svardym storms now last longer and eggs drop a bit less frequently.
- Lithofex gaze is now more visible in the reef.
- Crab cherubim and mechanical crab cherubim now have claws.
- Clarified that precision nanon fingers' 3X boost to crit chance applies only to base crit chance.
- Clarified that the fitted with filters mod only protects against harmful gases if you're breathing them.
- Creatures now render over clams.
- Clarified in the description of giant hands that it applies to all weapon types.
- Clarified in the description of Akimbo that it applies to all missile weapon types.
- The glass pipes in the Yd Freehold are now lacquered.
- Greatly improved performance when a large party of creatures is on screen.
- Swapped the tiles for Teleportation and Teleport Other.
- Minorly improved input performance.
- Minorly improved erformance when transitioning to or traveling on the world map.
- Fixed a bug in the alt overlay that revealed the tile of unidentified artifacts and disguised creatures.
- Fixed a bug in the alt overlay with the Yd Freehold's appearance.
- Fixed an bug that caused crashes during zone builds.
- Fixed a bug that caused empty "pool" objects to appear in zones.
- Fixed a bug that caused you to be unable to speak with Otho if he was selected for the resolution of the Landing Pads quest.
- Fixed several issues with variant selection on the Choose Mutations screen.
- Fixed a text error in slynth settler's dialogue.
- Fixed a typo in Mental Mirror's description.
- Fixed a typo in trining lamprey's description.
- Fixed a rare crash when transitioning to [redacted].
[ 2021-10-16 04:25:02 CET ] [ Original post ]
Caves of Qud
Freehold Games
Developer
Freehold Games
Publisher
2015-07-15
Release
Game News Posts:
439
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(7325 reviews)
The Game includes VR Support
Public Linux Depots:
- Caves of Qud - Linux [214.01 M]
Available DLCs:
- Caves of Qud - Pet Pack 1
Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Decide: is it a dying earth, or is it on the verge of rebirth?
You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.
You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."
Who are you?
Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes—the toxic arboreta of Ekuemekiyye, the Holy City; the ice-sheathed arcology of Ibul; or the crustal mortars of Yawningmoon.You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.
You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."
What can you do?
Anything and everything. Caves of Qud is a deeply simulated, biologically diverse, richly cultured world.- Assemble your character from over 70 mutations and defects and 24 castes and kits—outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself—it's all the character diversity you could want.
- Explore procedurally-generated regions with some familiar locations—each world is nearly 1 million maps large.
- Dig through everything—don't like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
- Hack the limbs off monsters—every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
- Pursue allegiances with over 60 factions—apes, crabs, robots, and highly entropic beings—just to name a few.
- Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud.
- Learn the lore—there's a story in every nook, from legendary items with storied pasts to in-game history books written by plant historians.
- Die—Caves of Qud is brutally difficult and deaths are permanent. Don't worry, though—you can always roll a new character.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 1GHz or faster. SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available space
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