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Feature Friday - May 20, 2022
[ 2022-05-21 03:16:37 CET ] [ Original post ]
203.38
- We made several changes, cultural and otherwise, to Kyakukya.
- Added village monuments and village history snippets.
- Removed Kyakukyan hunter, mushroom gatherer, and worshipper of Oboroqoru.
- Oboroqoru worshippers are now generated dynamically and pulled from a wide pool of creatures.
- Oboroqoru worshipers have new dialog.
- Made significant edits to Mayor Nuntu's dialog.
- Gave Mayor Nuntu a new description.
- Made some edits to Yurl's dialog.
- Replaced Svenlairnard with someone else.
- Tweaked woodsprog dialog.
- Made the quest reward choices for Raising Indrix much better.
- Added new tiles for mushroom walls.
- Gave mushroom walls a new description.
- Changed the brinestalk walls to weathered wood and replaced the flower ground tiles near the Oboroqoru shrine with real flower objects.
- Added a new set of default keybinds for diagonal movement -- shift+arrow keys -- and diagonal attack -- ctrl+shift+arrow keys.
- You can no longer block with shields in your thrown weapon slot or bucklers equipped in your hand.
- Objects drawn into existence with temporary [redacted] are now also temporary.
- Objects drawn into existence now respect phase.
- Changed the Naphtaali ASCII glyph to 'n'.
- Added a notification that automatic laptop defaults aren't currently implemented for the prerelease input manager.
- Fixed a bug that caused some Palladium Reef maps to build without respecting the worldseed.
- Fixed a bug that caused line and cone targeting to occasionally ignore visibility.
- Fixed a bug that caused the wrong map to be named Gyl.
- Fixed an error when generating grenadier tents in the Stiltgrounds.
- Fixed a bug that prevented enter from mapping keys on the ability screen.
- Fixed a bug that caused F2 not to work on the new keybindings screen.
- Fixed incorrect sound tagging on several melee objects.
- Fixed pluralization of clay pots.
- Fixed a rare exception in scoreboard processing.
- [modding] You can now override existing game state in EmbarkModules.xml.
- [modding] Added population table support to the ReceiveItem conversation part.
- [modding] Added conversation predicates: IfZoneID, IfZoneWorld, IfZoneTier, IfZoneLevel.
- [modding] The "reload" wish now invalidates the sound file cache.
- [modding] The Sounds mod subdirectory now supports its own arbitrary subdirectories.
[ 2022-05-21 03:16:37 CET ] [ Original post ]
Caves of Qud
Freehold Games
Developer
Freehold Games
Publisher
2015-07-15
Release
Game News Posts:
439
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(7325 reviews)
The Game includes VR Support
Public Linux Depots:
- Caves of Qud - Linux [214.01 M]
Available DLCs:
- Caves of Qud - Pet Pack 1
Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Decide: is it a dying earth, or is it on the verge of rebirth?
You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.
You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."
Who are you?
Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes—the toxic arboreta of Ekuemekiyye, the Holy City; the ice-sheathed arcology of Ibul; or the crustal mortars of Yawningmoon.You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.
You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."
What can you do?
Anything and everything. Caves of Qud is a deeply simulated, biologically diverse, richly cultured world.- Assemble your character from over 70 mutations and defects and 24 castes and kits—outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself—it's all the character diversity you could want.
- Explore procedurally-generated regions with some familiar locations—each world is nearly 1 million maps large.
- Dig through everything—don't like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
- Hack the limbs off monsters—every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
- Pursue allegiances with over 60 factions—apes, crabs, robots, and highly entropic beings—just to name a few.
- Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud.
- Learn the lore—there's a story in every nook, from legendary items with storied pasts to in-game history books written by plant historians.
- Die—Caves of Qud is brutally difficult and deaths are permanent. Don't worry, though—you can always roll a new character.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 1GHz or faster. SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available space
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