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Feature Friday - May 27, 2022

203.39

  • When an engulfed creature flings quills, the quills now strike the engulfer.
  • Gave the villagers of Kyakukya plump mushrooms again.
  • You can now harvest witchwood wreaths for witchwood bark.
  • The walls of Pax Klanq's hut are once again only visible after taking [redacted].
  • Soup sludges now stop spawning if there are already thirty in the zone.
  • Light-based phenomena now pass through glass walls and doors.
  • Tetraxenonoglass now has a chance to refract light-based projectiles.
  • Temporary Eaters' nectar tonics no longer permuate your mutation buy options.
  • The Kyakukya and Yd Freehold monuments are now considered interesting.
  • Gave unique items many more hitpoints.
  • Sound effects for when items break or armor is shattered are now less unpleasant.
  • Excluded gnawed watervine from dynamic encounters.
  • Fixed several instances of incorrect double spaces.
  • Swapped the colors of the sun and moon mask.
  • Removed a reference to the First Huntsman.
  • Fixed an error when escaping out of the accusation phase of Kith and Kin.
  • Fixed a bug that caused poor accusations to be forgotten in Kith and Kin.
  • Fixed a bug that caused Keh-hind to stay in Bey Lah after being exiled.
  • Fixed a bug that caused AltUse Ability to not properly trigger Sprint.
  • [modding] Added SwingSound, MissSound, and BlockedSound sound tag support to weapons.
  • [modding] Added support for [soundname]_variant_[n] with shuffled playback for sound effect variants.
  • [modding] Added the current build number to the runtime compiler symbols.
  • [modding] World sounds are now delayable.


[ 2022-05-28 07:34:46 CET ] [ Original post ]

Caves of Qud
Freehold Games Developer
Freehold Games Publisher
2015-07-15 Release
Game News Posts: 439
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive (7325 reviews)
The Game includes VR Support
Public Linux Depots:
  • Caves of Qud - Linux [214.01 M]
Available DLCs:
  • Caves of Qud - Pet Pack 1
Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Decide: is it a dying earth, or is it on the verge of rebirth?

Who are you?

Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes—the toxic arboreta of Ekuemekiyye, the Holy City; the ice-sheathed arcology of Ibul; or the crustal mortars of Yawningmoon.


You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.

You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."

What can you do?

Anything and everything. Caves of Qud is a deeply simulated, biologically diverse, richly cultured world.
  • Assemble your character from over 70 mutations and defects and 24 castes and kits—outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself—it's all the character diversity you could want.
  • Explore procedurally-generated regions with some familiar locations—each world is nearly 1 million maps large.
  • Dig through everything—don't like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
  • Hack the limbs off monsters—every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
  • Pursue allegiances with over 60 factions—apes, crabs, robots, and highly entropic beings—just to name a few.
  • Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud.
  • Learn the lore—there's a story in every nook, from legendary items with storied pasts to in-game history books written by plant historians.
  • Die—Caves of Qud is brutally difficult and deaths are permanent. Don't worry, though—you can always roll a new character.

MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: 1GHz or faster. SSE2 instruction set support.Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Graphics card: OpenGL 3.2+. Vulkan capable
  • Storage: 2 GB available space
GAMEBILLET

[ 6087 ]

4.79$ (40%)
12.44$ (17%)
8.25$ (17%)
21.22$ (15%)
21.22$ (15%)
8.39$ (16%)
13.50$ (55%)
16.57$ (17%)
16.79$ (16%)
5.07$ (15%)
6.33$ (79%)
16.52$ (17%)
33.99$ (-127%)
17.19$ (14%)
12.44$ (17%)
11.19$ (44%)
8.79$ (12%)
21.24$ (15%)
6.09$ (70%)
2.00$ (90%)
1.68$ (83%)
4.19$ (16%)
3.07$ (80%)
16.79$ (16%)
12.42$ (17%)
1.68$ (79%)
1.09$ (92%)
2.50$ (90%)
7.68$ (62%)
22.99$ (8%)
GAMERSGATE

[ 3241 ]

8.49$ (58%)
17.59$ (20%)
12.99$ (48%)
3.6$ (64%)
7.5$ (75%)
19.8$ (67%)
7.5$ (75%)
0.88$ (82%)
4.0$ (80%)
2.98$ (57%)
3.4$ (83%)
3.6$ (80%)
3.48$ (83%)
5.24$ (48%)
3.28$ (84%)
3.25$ (75%)
5.44$ (66%)
0.85$ (91%)
4.0$ (75%)
3.4$ (83%)
1.73$ (75%)
0.88$ (91%)
16.19$ (46%)
0.75$ (85%)
0.68$ (83%)
0.9$ (92%)
2.5$ (75%)
13.12$ (47%)
19.99$ (20%)
4.5$ (85%)

FANATICAL BUNDLES

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7 days, 17 hours, 31 minutes


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HUMBLE BUNDLES

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