Feature Friday - June 2, 2023
[ 2023-06-03 07:39:56 CET ] [ Original post ]
204.82
- Non-player creatures now occasionally pet nearby pettable creatures.
- Eating a plant or fungi-based meal at an oven as a carnivore no longer provides satiation and may make you ill.
- Photosynthetic Skin now gives a small bonus to DV when occupying the same tile as foliage.
- We made some cosmetic changes to jungle trees.
- To reduce confusion around which tree blocked movement -- tanglewood tree or shimscale mangrove tree -- we replaced the tanglewood tree with a new tree, ziv bough, and gave shimscale mangrove tree (the movement blocking one) both mangrove/tanglewood tile variants.
- Added another new tree: star palm.
- Witchwood trees now have a tile variant.
- Dogthorn and swarmshade trees now use their tile variants.
- Tweaked the tree population in the jungle and jungle-like regions.
- Added new descriptions for shimscale mangrove tree, swarmshade tree, star palm, and ziv bough.
- Containers of pure water that are also quest items are no longer excluded from NPC inventories in trade.
- Clicking on an object to walk toward it now continues to walk toward the object if it moves rather than the location it was in when clicked.
- Legendary chefs no longer occasionally spawn without an oven.
- Village ovens may spawn surrounded by liquid but no longer spawn immersed and unusable.
- Village ovens no longer spawn in hallways.
- Village ovens are no longer removed by random rivers passing through them.
- Pathfinding now avoids visible sprouting orbs.
- In the modern UI, characters with Nerve Poppy now have their HP bar move when they change HP statuses.
- Save file cleanup no longer deletes any folder starting with a period.
- Improved some failure messaging for Flaming Ray and Freezing Ray.
- Improved the determination of whether a creature is in combat for the purposes of Narcolepsy.
- Tweaked some descriptions on the worldmap.
- Fixed a bug that caused creatures to fall in love with objects that weren't real.
- Fixed a bug that caused soup sludges to only equip a single pseudopod.
- Fixed a bug that assigned extra titles to some creatures.
- Fixed a bug that caused game crashes in some exotic combinations of creatures being stuck and engulfed.
- Fixed a bug that caused some named items to be called weird artifacts in their descriptions.
- Fixed a bug that made Flaming Ray and Freezing Ray unusable when granted by cooking effects.
- Fixed a bug that caused burrowing claws granted by skulk injectors to not generate their natural claw weapons.
- Fixed various bugs involving messages not being generated, or sight being lost on targets, because a creature you're fighting is across a zone boundary.
Caves of Qud
Freehold Games
Freehold Games
2015-07-15
Indie Strategy RPG Singleplayer EA
Game News Posts 436
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(7325 reviews)
http://www.cavesofqud.com
https://store.steampowered.com/app/333640 
The Game includes VR Support
Caves of Qud - Linux [214.01 M]
Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Decide: is it a dying earth, or is it on the verge of rebirth?
You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.
You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."
Who are you?
Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes—the toxic arboreta of Ekuemekiyye, the Holy City; the ice-sheathed arcology of Ibul; or the crustal mortars of Yawningmoon.You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.
You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."
What can you do?
Anything and everything. Caves of Qud is a deeply simulated, biologically diverse, richly cultured world.- Assemble your character from over 70 mutations and defects and 24 castes and kits—outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself—it's all the character diversity you could want.
- Explore procedurally-generated regions with some familiar locations—each world is nearly 1 million maps large.
- Dig through everything—don't like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
- Hack the limbs off monsters—every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
- Pursue allegiances with over 60 factions—apes, crabs, robots, and highly entropic beings—just to name a few.
- Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud.
- Learn the lore—there's a story in every nook, from legendary items with storied pasts to in-game history books written by plant historians.
- Die—Caves of Qud is brutally difficult and deaths are permanent. Don't worry, though—you can always roll a new character.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 1GHz or faster. SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available space
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