Feature Friday - June 23, 2023
[ 2023-06-24 08:03:43 CET ] [ Original post ]
204.87
- Phasing is now better integrated with pathfinding.
- Gave fire ant queens wings.
- Made the default interaction for spiral borers be 'activate'.
- Clonelings can once again drink cloning draught to restore their cloning capacity.
- Added a bunch of new creature descriptions.
- Changed the appearance of hyrkhounds.
- Regeneration tanks now change tiles when broken.
- Added an option to disable fire sounds.
- Landing Pads now awards XP upon completion.
- Reduced the degree to which creature AI avoids webs.
- Lase's penetration value in the Light Manipulation description is now accurate.
- Phase-harmonic spasers now generate omniphase plasma.
- Quartzfur and glass armor no longer reflects damage from sources like bleeding and poison that are inside armor.
- Resolved various issues involving conflicts between different sources of icon coloration for creatures.
- Reasonably smart creatures can now slot fresh energy cells into various energy-cell-using equipment besides ranged weapons.
- Fixed a bug that caused flaming objects coated in plasma to emit much more smoke than intended.
- Fixed a bug that occasionally caused odd wind direction messages.
- Fixed a bug that made merchant restocking announcements depend on the merchant being visible.
- Fixed a bug that made gas tumblers not affect spasers.
- Fixed a bug that caused villagers to occasionally be assigned duplicate titles.
- Fixed a bug that caused points of interest and some exotic construction materials to have superfluous language in their descriptions.
- Fixed a bug that could cause broken world history entries.
- Fixed a bug that could cause exceptions in zone generation.
- Fixed a bug that caused the final step of "Kith and Kin" to not award experience.
- Fixed a bug that caused the "Spread Klanq around Qud" quest steps not to update unless you had saved & loaded your game.
- Fixed a bug that caused villages with empty but unreachable cells to fail to generate.
- Fixed a bug that caused Unity impostors to be visible with tiles disabled.
- Fixed a bug that caused rust fields and bogs to fail to generate.
- Fixed a bug that caused Slog to have two tails.
- Fixed a rare exception in Slam.
- [modding] Pettable creatures can now have their chance of assigning a Pet goal set using the intproperty PetGoalChance (default 10), and the number of times to wait (times they would otherwise have been assigned a Pet goal) after successfully assigning a Pet goal before assigning another with the intproperty PetGoalWait (default 100).
- [modding] Added the AwardXP conversation action, which gives XP to the player or speaker with an optional popup message.
Caves of Qud
Freehold Games
Freehold Games
2015-07-15
Indie Strategy RPG Singleplayer EA
Game News Posts 436
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(7325 reviews)
http://www.cavesofqud.com
https://store.steampowered.com/app/333640 
The Game includes VR Support
Caves of Qud - Linux [214.01 M]
Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Decide: is it a dying earth, or is it on the verge of rebirth?
You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.
You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."
Who are you?
Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes—the toxic arboreta of Ekuemekiyye, the Holy City; the ice-sheathed arcology of Ibul; or the crustal mortars of Yawningmoon.You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.
You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."
What can you do?
Anything and everything. Caves of Qud is a deeply simulated, biologically diverse, richly cultured world.- Assemble your character from over 70 mutations and defects and 24 castes and kits—outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself—it's all the character diversity you could want.
- Explore procedurally-generated regions with some familiar locations—each world is nearly 1 million maps large.
- Dig through everything—don't like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
- Hack the limbs off monsters—every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
- Pursue allegiances with over 60 factions—apes, crabs, robots, and highly entropic beings—just to name a few.
- Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud.
- Learn the lore—there's a story in every nook, from legendary items with storied pasts to in-game history books written by plant historians.
- Die—Caves of Qud is brutally difficult and deaths are permanent. Don't worry, though—you can always roll a new character.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 1GHz or faster. SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available space
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