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Feature Friday - August 26, 2023
[ 2023-08-26 09:06:31 CET ] [ Original post ]
204.102
- Added Moon Stair plants to plant-germinating tables.
- Reduced the Sunder Mind rank on novices of the Sightless Way.
- Reduced the Confusion rank on disciples of the Sightless Way.
- Reduced the frequency of novice and disciple gear drops.
- Added a more accurate message for when a memory eater tries to eat your memories but you have none.
- Sitting on a stack of chairs now splits off one chair to sit on.
- Intimidate can no longer be activated on the world map.
- Confirmation is now requested before offering items to sparking baetyls.
- Unidentified objects no longer show up as points of interest.
- Mechanical legendary creatures now retain "mechanical" in their display names.
- Improved some cases of poor pluralization in generated text.
- Removed some offensive words from the corpus.
- Glotrot no longer causes you to contaminate the water in your containers. Instead you spit your putrid water on the ground.
- Klanq can now puff on you regardless of what your body is composed of.
- Fixed a soft lock when possessing an inactive crypt sitter via dreamcrungling.
- Fixed a bug that caused doors to be closeable by creatures that should not be able to close them.
- Fixed a bug that resulted in you losing control of your golem on the world map.
- Fixed a bug that caused some strange pronoun behavior in electrical arc messages.
- Fixed a bug that made some village denizens unable to give you directions when lost.
- Fixed a bug that made it possible to throw things through walls that you were next to.
- [modding] Grammar.Pluralize() now converts "lb." to "lbs."
- [modding] In ObjectBlueprints.xml, part, mutation, and skill tags now support a field ChanceIn10000 that defines a chance for the tag to be applied (for example, ChanceIn10000="5000" applies the tag 50% of the time).
- [modding] Added OwnerAfterInventoryActionEvent, which fires on the interacting creature.
- [modding] Added a Silent parameter to Door AttemptOpen/AttemptClose.
- [modding] IfGenotype and IfSubtype conversation predicates now supports comma delimited lists.
- Added move to next ability page and move to previous ability page bindings
- Added a pagination indication to the abilities bar when you have more than one page of abilities
- Item manipluation popups now correctly exclude already-used hotkeys for actions
- Slightly increased the speed of the throw animation
- Added new VFX for nullray pistols, rockets
- Removed some incorrect "Enter" popup hotkey indicators
- Fixed an unnecessary delay when rendering new style explosion VFX
- Fixed the stepping when zooming in and out
[ 2023-08-26 09:06:31 CET ] [ Original post ]
Caves of Qud
Freehold Games
Developer
Freehold Games
Publisher
2015-07-15
Release
Game News Posts:
439
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(7325 reviews)
The Game includes VR Support
Public Linux Depots:
- Caves of Qud - Linux [214.01 M]
Available DLCs:
- Caves of Qud - Pet Pack 1
Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Decide: is it a dying earth, or is it on the verge of rebirth?
You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.
You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."
Who are you?
Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes—the toxic arboreta of Ekuemekiyye, the Holy City; the ice-sheathed arcology of Ibul; or the crustal mortars of Yawningmoon.You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.
You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."
What can you do?
Anything and everything. Caves of Qud is a deeply simulated, biologically diverse, richly cultured world.- Assemble your character from over 70 mutations and defects and 24 castes and kits—outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself—it's all the character diversity you could want.
- Explore procedurally-generated regions with some familiar locations—each world is nearly 1 million maps large.
- Dig through everything—don't like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
- Hack the limbs off monsters—every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
- Pursue allegiances with over 60 factions—apes, crabs, robots, and highly entropic beings—just to name a few.
- Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud.
- Learn the lore—there's a story in every nook, from legendary items with storied pasts to in-game history books written by plant historians.
- Die—Caves of Qud is brutally difficult and deaths are permanent. Don't worry, though—you can always roll a new character.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 1GHz or faster. SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available space
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