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Feature Friday - December 22, 2023

206.50

  • Added new descriptions for booster bot, cyclopean gibbon, diplomacy droid, ickslug, mimic, molting basilisk.
  • Mech and golem walls are no longer tagged as diggable.
  • Asphodel now tends to have fewer issues with the Barathrumites.
  • Added chronology entries for curing ironshank and monochrome.
  • Asphodel and xyr asphodelytes are now more tolerant of friendly fire during the Reclamation quest.
  • The Girsh nephilim are now more likely to direct their beams at their target, under some circumstances.
  • If the slynth move into Grit Gate, they are now considered for A Call To Arms scoring.
  • You can no longer initiate the water ritual when your conversation is about to start a fight.
  • Keh-hind no longer disappears if she is, or has ever been, your follower.
  • You can now pray beneath the hologram of Shekhinah.
  • Tumbling pods are now always rated at least Tough.
  • Dromad's trade conversation option now shows the correct dynamic keybind.
  • Holding an automatic movement key or button now properly respects several autowalk stoppers that weren't triggering before, including Aloe Porta and entering spacetime vorticies.
  • Aloe Porta no longer stop autowalk when merely moving past them.
  • Changed the rules text on night-sight interpolators to better match their behavior.
  • Schematics drafters no longer have Tinker III.
  • The Ironshank message about joint pain subsiding is now a popup.
  • The crystal chime Tammuz is now considered a proper noun.
  • Gave eyeless king crab legs the right tile.
  • Updated brazier's display colors to be more sightly when unseen.
  • NPCs that fall into spacetime vortices now become lost.
  • Fixed a bug that caused the level up sound to not play correctly.
  • Fixed a bug that caused spurious "You are frozen soild!" popups.
  • Fixed a bug that prevented turrets from being deployed into gas clouds.
  • Fixed a crash when generating levels in Golgotha.
  • Fixed a bug that caused phase adaptive scope's safety feature to malfunction when used with long-distsance throwing weapons.
  • Fixed a bug that caused creatures in vantabloom darkness to stop autoexplore.
  • Fixed the templating of Opportune Attack's trigger message.
  • Fixed a typo in sawhander's description.
  • Fixed a bug that caused Warden Indrix to stop sharing secrets after the first time.
  • Fixed a bug that caused multiple water ritual and trade options to appear for dynamic villagers if there was an exception during the conversation.
  • Fixed a bug that caused player-controlled soup sludges to not grow new pseudopods.
  • Fixed a bug that would blink the player out of existance if they went to Bey Lah as Eskhind during Kith and Kin, via domination or otherwise.
  • Fixed a bug that caused the mound of scrap and clay to appear in random populations.
If you enjoy Feature Friday, please leave a review! Every one helps.


[ 2023-12-22 22:36:06 CET ] [ Original post ]



Caves of Qud
Freehold Games
  • Developer

  • Freehold Games
  • Publisher

  • 2015-07-15
  • Release

  • Indie Strategy RPG Singleplayer EA
  • Tags

  • Game News Posts 436  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (7325 reviews)


  • Review Score

  • http://www.cavesofqud.com
  • Website

  • https://store.steampowered.com/app/333640 
  • Steam Store

  • The Game includes VR Support



    Caves of Qud - Linux [214.01 M]

  • Public Linux depots

  • Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Decide: is it a dying earth, or is it on the verge of rebirth?

    Who are you?

    Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes—the toxic arboreta of Ekuemekiyye, the Holy City; the ice-sheathed arcology of Ibul; or the crustal mortars of Yawningmoon.


    You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.

    You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."

    What can you do?

    Anything and everything. Caves of Qud is a deeply simulated, biologically diverse, richly cultured world.
    • Assemble your character from over 70 mutations and defects and 24 castes and kits—outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself—it's all the character diversity you could want.
    • Explore procedurally-generated regions with some familiar locations—each world is nearly 1 million maps large.
    • Dig through everything—don't like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
    • Hack the limbs off monsters—every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
    • Pursue allegiances with over 60 factions—apes, crabs, robots, and highly entropic beings—just to name a few.
    • Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud.
    • Learn the lore—there's a story in every nook, from legendary items with storied pasts to in-game history books written by plant historians.
    • Die—Caves of Qud is brutally difficult and deaths are permanent. Don't worry, though—you can always roll a new character.
    MINIMAL SETUP
    • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
    • Processor: 1GHz or faster. SSE2 instruction set support.Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Graphics card: OpenGL 3.2+. Vulkan capable
    • Storage: 2 GB available space
    GAMEBILLET

    [ 5951 ]

    8.29$ (17%)
    4.43$ (78%)
    11.04$ (-38%)
    9.79$ (30%)
    4.19$ (16%)
    16.59$ (17%)
    5.07$ (15%)
    16.79$ (16%)
    5.32$ (82%)
    16.88$ (16%)
    5.44$ (73%)
    8.24$ (45%)
    2.08$ (79%)
    14.31$ (76%)
    2.75$ (8%)
    19.49$ (35%)
    5.09$ (15%)
    8.29$ (17%)
    16.79$ (16%)
    8.79$ (12%)
    38.22$ (15%)
    12.72$ (15%)
    16.99$ (15%)
    1.50$ (85%)
    20.49$ (18%)
    3.99$ (20%)
    1.50$ (90%)
    12.89$ (14%)
    4.44$ (78%)
    17.19$ (14%)
    GAMERSGATE

    [ 1903 ]

    0.56$ (81%)
    2.5$ (50%)
    0.75$ (85%)
    0.68$ (92%)
    0.75$ (75%)
    0.56$ (81%)
    5.55$ (72%)
    7.5$ (85%)
    15.17$ (49%)
    0.38$ (92%)
    6.0$ (50%)
    0.6$ (85%)
    0.94$ (81%)
    9.44$ (48%)
    2.25$ (77%)
    1.35$ (77%)
    5.39$ (55%)
    0.53$ (92%)
    0.56$ (81%)
    1.84$ (74%)
    1.13$ (89%)
    1.31$ (81%)
    0.89$ (87%)
    3.94$ (74%)
    11.25$ (77%)
    3.83$ (77%)
    2.0$ (80%)
    4.0$ (60%)
    1.35$ (89%)
    5.25$ (74%)

    FANATICAL BUNDLES

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