1.0 release date is here: December 5th + Beta Patch
Repolished the tutorial with new graphics, some new dialog, and several bugfixes.
Added a tutorial sequence to teach resting until healed.
We did a big refactor of the options menu, cleaning up option categories and text, gating advanced options behind a checkbox, and deleting some deprecated options.
We did a refactor of the control bindings menu, cleaning up binding categories and text and deleting some deprecated bids.
Stunning Force now deals damage in up to 3 increments based on proximity to the center of the blast, as it's supposed to.
Fixed several small bugs.
This is the capstone update to the hundreds of updates weve put out over the years. 1.0 will include the new tutorial that weve been beta-testing, meant to help teach beginners the very basics of the game. And also the much-anticipated final quest in the main questline, with multiple endings. Were playing this one extremely close to the vest, but just know were pouring our hearts and souls in. In addition to the tutorial and last quest, 1.0 will have several new music tracks, new sound effects, new items, lots of bugfixes, and other small feature improvements. To pair with this announcement, we have a Steam Daily Deal going RIGHT NOW for $16.99 USD, the lowest price Caves of Qud will ever be. On October 29th, one week from today, the price increases to $29.99 USD. So if youve been on the fence, or you have a friend who youve been nudging to dive in, today is the day!
Alongside 1.0, were also putting out the Dromad Deluxe edition which includes Caves of Qud, the newly enhanced soundtrack, and the Pets of Harvest Dawn DLC pack, with in-game companions for your character. Pets of Harvest Dawn includes pets that were exclusive to Patreon supporters while the game was in early access. The pack will also include one never before seen pet. Whew were almost there. Thank you to all our water-sibs for supporting us on this journey. As announced previously, we plan to keep working on Caves of Qud after 1.0, and well have more details about those plans in a future update. For now Live and drink.
[ 2024-10-22 14:00:23 CET ] [ Original post ]
Hey friends, After 15+ years of development, Caves of Qud 1.0 will be released on December 5th 2024! Were amped up on the juice, near out of our minds, and so ready to let the creature emerge from its cocoon. Check out the release date announcement trailer on Youtube: [previewyoutube=87TKcq4tcJ4;full][/previewyoutube]
Patch Notes for Beta Branch
Tutorial Leaving Beta for 1.0 + The Last Story Quest
This is the capstone update to the hundreds of updates weve put out over the years. 1.0 will include the new tutorial that weve been beta-testing, meant to help teach beginners the very basics of the game. And also the much-anticipated final quest in the main questline, with multiple endings. Were playing this one extremely close to the vest, but just know were pouring our hearts and souls in. In addition to the tutorial and last quest, 1.0 will have several new music tracks, new sound effects, new items, lots of bugfixes, and other small feature improvements. To pair with this announcement, we have a Steam Daily Deal going RIGHT NOW for $16.99 USD, the lowest price Caves of Qud will ever be. On October 29th, one week from today, the price increases to $29.99 USD. So if youve been on the fence, or you have a friend who youve been nudging to dive in, today is the day!
Pets of Harvest Dawn & Dromad Deluxe
Alongside 1.0, were also putting out the Dromad Deluxe edition which includes Caves of Qud, the newly enhanced soundtrack, and the Pets of Harvest Dawn DLC pack, with in-game companions for your character. Pets of Harvest Dawn includes pets that were exclusive to Patreon supporters while the game was in early access. The pack will also include one never before seen pet. Whew were almost there. Thank you to all our water-sibs for supporting us on this journey. As announced previously, we plan to keep working on Caves of Qud after 1.0, and well have more details about those plans in a future update. For now Live and drink.
Caves of Qud
Freehold Games
Freehold Games
2015-07-15
Indie Strategy RPG Singleplayer EA
Game News Posts 436
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(7325 reviews)
http://www.cavesofqud.com
https://store.steampowered.com/app/333640 
The Game includes VR Support
Caves of Qud - Linux [214.01 M]
Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. Decide: is it a dying earth, or is it on the verge of rebirth?
You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.
You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."
Who are you?
Play the role of a mutant indigenous to the salt-spangled dunes and jungles of Qud, or play a pure-strain descendant from one of the few remaining eco-domes—the toxic arboreta of Ekuemekiyye, the Holy City; the ice-sheathed arcology of Ibul; or the crustal mortars of Yawningmoon.You arrive at the oasis-hamlet of Joppa, along the far rim of Moghra'yi, the Great Salt Desert. All around you, moisture farmers tend to groves of viridian watervine. There are huts wrought from rock salt and brinestalk. On the horizon, Qud's jungles strangle chrome steeples and rusted archways to the earth. Further and beyond, the fabled Spindle rises above the fray and pierces the cloud-ribboned sky.
You clutch your rifle, or your vibroblade, or your tattered scroll, or your poisonous stinger, or your hypnotized goat. You approach a watervine farmer—he lifts the brim of his straw hat and says, "Live and drink, friend."
What can you do?
Anything and everything. Caves of Qud is a deeply simulated, biologically diverse, richly cultured world.- Assemble your character from over 70 mutations and defects and 24 castes and kits—outfit yourself with wings, two heads, quills, four arms, flaming hands, or the power to clone yourself—it's all the character diversity you could want.
- Explore procedurally-generated regions with some familiar locations—each world is nearly 1 million maps large.
- Dig through everything—don't like the wall blocking your way? Dig through it with a pickaxe, or eat through it with your corrosive gas mutation, or melt it to lava. Yes, every wall has a melting point.
- Hack the limbs off monsters—every monster and NPC is as fully simulated as the player. That means they have levels, skills, equipment, faction allegiances, and body parts. So if you have a mutation that lets you, say, psionically dominate a spider, you can traipse through the world as a spider, laying webs and eating things.
- Pursue allegiances with over 60 factions—apes, crabs, robots, and highly entropic beings—just to name a few.
- Follow the plot to Barathrum the Old, a sentient cave bear who leads a sect of tinkers intent on restoring technological splendor to Qud.
- Learn the lore—there's a story in every nook, from legendary items with storied pasts to in-game history books written by plant historians.
- Die—Caves of Qud is brutally difficult and deaths are permanent. Don't worry, though—you can always roll a new character.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 1GHz or faster. SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card: OpenGL 3.2+. Vulkan capable
- Storage: 2 GB available space
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